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Posts: 356

Level: Member

Country: it
Location: Somewhere
Occupation: Trying to be different from the mass
Age: 23
In-game name: Jack

#128497 Posted at 2012-08-28 15:07        
Those are animations that you can make any soldier execute.

If you make your own soldier execute them, you will be able to look around.

You can make a soldier execute an animation by adding him a waypoint in the editor and in the init line put: soldiername playmove "Animationname"
soldiername switchmove "Animationname"

So with this command, you can execute every animation present in the game, I'd suggest you this example mission.

It makes you able to display every animation in the game through a dialog, copy and paste them.

This post was edited by DeltaForce (2012-08-28 16:22, ago)