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#138384 Posted at 2013-03-07 11:22        
     
Hello,

i found this in a very very old post regarding the unit join player group problem (http://forums.bistudio.com/showthread.php?71436-unit-join-player-group), i think its related to the ACE Mod because of the ACE_NET_fSend thing, thats why i ask here for help ...


Its said to put it in the init line, i tried but its not working maybe there is something missing ... can somebody tell me how to use this or explain how to get it to work?

[-2, { [_this select 0] join (_this select 1) }, [test1, player]] call ACE_NET_fSend;

Where can i find the ACE_NET_fSend, where is it located?