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#175961 Posted at 2015-01-29 18:37        
     
To make them work you have to call the BIS_fnc_addRespawnInventory function via a script.
I used the onPlayerRespawn.sqf script, which is ran automaticly each time a player respawns.

the specific line of code is:
[newUnit,<inventoryName>] call BIS_fnc_addRespawnInventory;

in which inventoryName is the name of a inventory you made in the description.ext eg. WEST1






Tags: Arma3, Inventory