Forum Jump :

Author Message


Posts: 4
Rank:


Level: Member

Country: de
Location:
Occupation:
Age:
In-game name:

 
#178728 Posted at 2015-04-12 08:21        
     
You could try this:

null = [] spawn { 
	laptop = createVehicle ["Land_SatellitePhone_F", player modelToWorld [0,5,0], [], 0, "NONE"];
	[laptop,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP;
    [{  
		hack1 = laptop addAction ["<t color='#FF0000'>Hack the Satellite Transmission</t>",{
				[{
					laptop removeAction hack1;
					sleep 5; 
					playmusic "LeadTrack02_F_Mark";      
					Hint "* Gained Access * Collecting Data";
					"    *****TOP SECRET INTEL*****" HintC ["1","1","1"];
				},"BIS_fnc_spawn",true,true] call BIS_fnc_MP;
		}]; 
	},"BIS_fnc_spawn",true,true] spawn BIS_fnc_MP;
};

Take JShocks solution, I was thinking, you want to play the hint on every Client (don't know why i was thinking that)