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Posts: 27
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Level: Member

Country: za
Location: Cape Town
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Age: 22
In-game name: Rabid Squirrel

 
#181286 Posted at 2015-07-21 11:33        
     
Hey there,

It is likely that JIP completely skips the init. What you could try is adding it directly to the init of the unit rather than your init.sqf. Alternatively I find the best way to organise multiplayer kits is to create selectable loadouts in the Description.ext. Then regardless of JIP a person will have to select their loadout before they can spawn in.

Hope this Helps,
Squirrel.