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Posts: 27

Level: Member

Country: za
Location: Cape Town
Age: 23
In-game name: Rabid Squirrel

#181286 Posted at 2015-07-21 11:33        
Hey there,

It is likely that JIP completely skips the init. What you could try is adding it directly to the init of the unit rather than your init.sqf. Alternatively I find the best way to organise multiplayer kits is to create selectable loadouts in the Description.ext. Then regardless of JIP a person will have to select their loadout before they can spawn in.

Hope this Helps,