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Posts: 1189
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Level: Member

Country: tr
Location:
Occupation: Computer Science student
Age: 22
In-game name: Wak

 
#183607 Posted at 2015-10-29 09:08        
     
Pierre how about this code for multiplayer? Does the same.
if (!isServer) exitWith {};
_player = allPlayers select 0;
if (!isPlayer leader _player) then {
	{
		if (isPlayer _x) exitWith {
			[group _x, _x] remoteExec ["selectLeader", groupOwner (group _x)];
		};
	} forEach units _player;
};

Sometimes I like to think as I started the whole "earplugs" thing.

W0lle: The only advice I can give you is: Do not try to understand BI. You will not succeed and it only makes your brain go boom. I would even go so far and say that not even they understand their own actions :-D.

#define getDamage getDammage





Tags: Group, Scripting, Talk