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#35837 Posted at 2008-10-09 17:02        
this just looks wrong.
if ((_killer != _victim) && (isPlayer _killer) && (vehicle _killer == _killer)) then
_killer addScore -5;
hq globalchat format["%1 received -5 points for teamkill",name _killer];

the problem here. is that, in theory you would get -5 in score for any kill.

reason. you dont check the side of the victim and killer and compare them.
so if i shoot some enemy i'll still get -5

why its not working? i have no clue. in the mission editor no mp functions work, you have to export the mission to mp to test

correct me if im wrong :)