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Posts: 319

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Country: us
Location: Connecticut
Occupation: Volunteer Firefighter/Waiter at a friendly italian place :o
Age: 27
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#49366 Posted at 2009-03-28 13:35        
Type this into the init of the vehicle inquestioned.

clearWeaponCargo this; clearMagazineCargo this; this addWeaponCargo ["ACE_Parachute"_1];

Where "1" is the number of parachutes, and "ACE_Parachute" is the classname for the item you want inside the selected vehicle, by adding "clearWeaponCargo this; clearMagazineCargo this;" you are simply removing all the items from the vehicle, if you do not want that, just put:

this addWeaponCargo ["ACE_Parachute"_1];