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#57546 Posted at 2009-07-04 14:31        
     
I know this is a very common topic now, but i have read all the documentation and topics that i can find but they all rely on the player and secops to cause an artillery strike.

How would i make the AI target a specific target and fire at it when i activate a trigger?

This post was edited by Foxhound (2009-07-04 21:39, ago)