Forum Jump :

Author Message


Posts: 1
Rank:


Level: Member

Country: us
Location:
Occupation:
Age:
In-game name:

 
#87744 Posted at 2010-08-09 02:27        
     
# piXel : Hi Cougar,

The goal is to activate some localscripts like markers etc in a script called "plrinit.sqf".

I did this by creating a trigger in the ARMA-editor
activation: once
condition: local player
on activation: plrinit.sqf

This will start the .sqf file. It will run once when you become a player in the game.
Hope it helps.



.


Ok im quite new at this so I tried multiple ways to right this in a trigger present by blufor my starting units etc. Can anyone please specify this? Also is there a way to just add a counter? like if score is negative 3 then "kill" "removeallweapons" etc?