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#97939 Posted at 2011-02-07 16:11        
     
OK, so it does that automatically right? Set the leader based on the highest skill in the group.

And will this do for waypoints and GUARD commands or SeekAndDestroy?:

_wp1 = _group1 addWaypoint [position markerWP];


_wp2 = group2 addWaypoint [ getpos markerWP1];
[group2] setWPPos getpos markerWP1;
[group2] setWaypointType "GUARD";






Tags: Howto, Leader, Set, Unit