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#1 Posted at 2011-06-14 04:59        
     
This is a complete project which ive now stopped working on. There are a few problems still
but very minor, hopefully they can be sorted out in a future version. I have passed the project
on to someone else to complete.

This post was edited by DarkXess (2011-06-14 15:25, ago)


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#2 Posted at 2011-06-14 06:00        
     
That was fast, but what happens?


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#3 Posted at 2011-06-14 13:11        
     
Foxtrop what happened mate? thanks for the final version anyways :-)

This post was edited by DarkXess (2011-06-14 16:19, ago)

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#4 Posted at 2011-06-16 06:13        
     
I go as far as I could, and then if someone wants to continue I let them, I cannot make an entire great addon but I can start one


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#5 Posted at 2011-09-08 00:02        
     
Update 7/september/2011

Added shadows
Canopy working
reduced speed
added 1 lod

future planes:
new cabine
create the J10B
reduce the payload for J10A


http://www.mediafire.com/file/964vf8vb01ea980/j10.rar


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#6 Posted at 2011-09-08 19:17        
     
Do you have some screens of your plane? ;-)

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#7 Posted at 2011-09-08 21:11        
     
Shadows, the previous versiond didnt have it

Working canopy, the redbox is the clan texture but looks like I didnt make it right :P

J10b it would be for the next version

Now using RKTWEAPONS from Gnat

This post was edited by Foxtrop (2011-09-09 04:48, ago)


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#8 Posted at 2011-09-09 16:47        
     
Thanks for the screen and apologies for the long wait before you saw it in the news, I am a bit busy lately ;-)
News on the frontpage and you can find our mirror here:


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#9 Posted at 2011-09-09 20:22        
     
# Foxtrop : Update 7/september/2011

Added shadows
Canopy working
reduced speed
added 1 lod

future planes:
new cabine
create the J10B
reduce the payload for J10A
Welcome back. :-)

The Beta2 is great, works better than before, just I found that the plane won't explode when crashed.

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I believe you can find plenty of photos about the newest version (05) of J-10B for modeling. It's rather exhausting to enhance the look like these pictures below:





It's almost the whole airframe has been modified, as well as adding some features from the JAS-39 counterpart, except there's a IR detection bud in front of the canopy. If you look at these pictures below you'll see these details:





And yea, I also founded the weapon/droptank mounted pictures:





Forgive to say this, but I think you can do it better for the modeling. And by the way, the cockpit of J-10A/B are really difficult to find in internet, that's by far I've found the clearest pictures of it:







As well as these websites:

strategypage.com (Not too clear but maybe useful)

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You know, I am still a big fan of J-10B so I think you can do it better with these picture as references. Maybe there will be more soon enough. Hope that you can get the model better, just don't rush it. :-D


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#10 Posted at 2011-09-10 07:36        
     
Dysta that pictures are very helpful! I cant get it look very similar I think that my plane is shorter than the original. Also I commited the error of use as reference a CGI 3d plane pictures.
About no exploding, you mean in air? I know that it doesnt explode in air I dont know why, but when it touch the ground explode and change model, also it spawn a gbu bomb to increase the destruction(I.should.remove.that).
This are some pictures from the recent work

Recently starter cockpit cabine

J10b with comformal fuel tank, the important here are the normal maps and supershader



J10b without comformal fuel tanks flying

W/O comformal fuel on land

frontal

I have some questions about planes. The antena in the front is for test or they are used all the time?
Should I add the refuel tube?
Also someone can test it in gameplay? I mean is too powerfull? is too weak? too fast? too slow?


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#11 Posted at 2011-09-10 12:23        
     
# Foxtrop : http://media.moddb.com/images/members/1/292/291620/wip_cabinej10.jpg

The cockpit cabine looks fair. The frame above the panel looks too thick, maybe need to be thinner and smoother. The left and right screens are a bit higher than the middle one. As for the collimator (the hologram display on top) maybe you should have 2 variants, the common one is only a collimator frame, it's rare to have a laser designator/rangefinder at the left of the collimator.

# Foxtrop : Dysta that pictures are very helpful! I cant get it look very similar I think that my plane is shorter than the original. Also I commited the error of use as reference a CGI 3d plane pictures.
About no exploding, you mean in air? I know that it doesnt explode in air I dont know why, but when it touch the ground explode and change model, also it spawn a gbu bomb to increase the destruction(I.should.remove.that).

Well, as for the CGI scaling, I believe it's normal for most of the modeler since it's required to be accurate by using blueprint texture or such. It's no doubt making the plane model inaccurate, but I don't blame any of it as I knew it's also difficult to get it exactly accurate.

Maybe you should find a diagram before modeling, that'd be helpful:

J-10A diagram from deviantART

It's difficult to find J-10B diagram, maybe it's still unsure of the exact model, but the photos from previous post is to be surely accurate (except the first 2 pictures).

As for the crashing, I mean both. The air and ground crashing that's neither bursting flame nor explosion when destroyed, only the whole frame falling down, and changed to destroyed model when crashed to the ground.

# Foxtrop : I have some questions about planes. The antena in the front is for test or they are used all the time?
Should I add the refuel tube?
Also someone can test it in gameplay? I mean is too powerfull? is too weak? too fast? too slow?

The J-10B's antenna spike has been removed and only a small yellow bud on top of the head. The refuel tube is necessary for all the models since I've seen the A, two-seaters A and B are pretty much installed the refuel tube all the times. And yea, I am still testing it to see if it's accurate or something.

I can give you extra pictures of all the J-10 models (just look at the text description carefully):





The J-10B, as you can see it was installed the refuel tube, maybe the back could be useful for scaling.



J-10A Single Seat



J-10A Two-seaters



J-10A squad, as you can see all the planes are installed refuel tubes, as well as the two-seater is the leader.



J-10A Two-seater on the Chengdu taxiway.



The J-10 test-flight room, look at the bottom of the picture carefully, you can see the middle screen is displaying white panel instead of common green one, perhaps it's a RGB monitor.



J-10 gun, it's a Chinese's own model, and very close to Gsh-23 two-barrel cannon, firing 23x115mm AM-23 cannon with 200 ammo capacity per gun. Maybe you should make a weapon configs of this jet.





J-10A Refuel Tube.



J-10A Taxiway lights.



J-10A engine flame.

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Anyway, if you can browse Chinese website (maybe require to bypassing a firewall), this webpage have lots of pictures of J-10, and maybe useful to you:

military.china.com

Modedit:
Do not quote images!!

This post was edited by Foxhound (2011-09-10 15:43, ago)


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#12 Posted at 2011-10-23 00:03        
     
More ingame images, cabine and some minor changes in the mesh of the J10B







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#13 Posted at 2011-11-03 01:48        
     
02/11/2011 Release
New cabine in all the versions of the plane.
Added the J10b(cap) and the J10b(cas)
Added lighteffect to the muzzleflash











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#14 Posted at 2011-11-03 18:08        
     
Nice work and thanks for the update :-)
News is on the front page and you can find our updated mirror here:



PS:
Please add a proper credits list, it seems some textures you are using were made by someone else?

This post was edited by Foxhound (2011-11-03 19:43, ago)

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#15 Posted at 2011-11-03 20:54        
     
Mm you are right!
The compass, the horizont instrument, the landing gear,rvmatts, and the sit are from BIS models.
The sounds and the scripts are from the F16 by Myke, he allow me to use it.
The gecko cammo pattern were made by DarkXess.
The weapons, are from RKT-weapons from GNAT.
I learn very usefull things thanks to the unbinarized F16 of Myke.
I think thats all! But I will check the files again






Tags: Chendu, J10, J10A