Aplion informed us he posted a new update on the BI forums.
Quote Aplion : It's been a while since our last communication, but unfortunately real life caught up with us. However, we have not been inactive all this time, far from it...
So on our way to our new release, we are pleased to present you our current WIP: The beautiful -and deadly- Hellenic Army Aviation AH-64A Apache Attack Helicopter. The whole project is approximately 80% complete, and we estimate completion of beta testing shortly after the holidays.
Our new endeavor is made from scratch. 3d model, textures and even the destruction system has not been reworked or remodelled in any way, they all come fresh from the drawing board. The addon will implement some unique features, one of them being the use of specially made sounds by AnzacSteve, the creator of the excellent Symphony of War sound addon. This is the first of our international collaborations with esteemed members of the ArmA community, aiming at the best possible performance for our addons.
As always, we are still experimenting with the game engine to provide a few other goodies, and we are in contact with other members of the community in search of their valuable contribution to our project.
Here are a few in-game screenshots of our work so far, mostly external and cockpit views. An update on electronics (TADS/FLIR) will be available shortly.
If all goes as planned, the Apache addon will be offered in Hellenic, US and RACS versions.
Again, happy holidays to everyone!
Screenshots:
When you need help use the forums, do not contact me over PM and/or email. I am not a personal helpdesk and will no longer respond to any such messages!!
The AH-64 Apache is an all-weather day-night military attack helicopter with a four-bladed main and tail rotor and a crew of two pilots who sit in tandem. The main fixed armament is a 30 mm M230 Chain Gun under the aircraft's nose. It can also carry a mixture of AGM-114 Hellfire and Hydra 70 rocket pods on four hardpoints mounted on its stub-wing pylons. The AH-64 is the principal attack helicopter of the United States Army, and a successor to the AH-1 Cobra.
The Apache was designed by Hughes Helicopters in response to the Army's Advanced Attack Helicopter program. McDonnell Douglas purchased Hughes Helicopters and continued the development of the AH-64 resulting in the AH-64D Apache Longbow which is currently produced by Boeing Integrated Defense Systems. United States Army AH-64s have been in action in Panama, Gulf War, Afghanistan, and Iraq.
General characteristics
Crew: 2: pilot, CPG (co-pilot/gunner)
Length: 58.17 ft (17.73 m) (with both rotors turning)
Rotor diameter: 48 ft 0 in (14.63 m)
Height: 12.7 ft (3.87 m)
Disc area: 1,809.5 ft² (168.11 m² )
Empty weight: 11,387 lb (5,165 kg)
Loaded weight: 18,000 lb (8,000 kg)
Max takeoff weight: 21,000 lb (9,500 kg)
Powerplant: 2× General Electric T700-GE-701 and later upgraded to T700-GE-701C & T700-GE-701D (1990-today) turboshafts, -701: 1,690 shp, -701C: 1,890 shp -701D 2,000 shp (-701: 1,260 kW, -701C: 1,490 kW) each
Fuselage length: 49 ft 5 in (15.06 m)
Rotor systems: 4 blade main rotor, 4 blade tail rotor in non-orthogonal alignment[39]
Hydra 70 and AGM-114 Hellfire.Performance
Never exceed speed: 197 knots (227 mph, 365 km/h)
Maximum speed: 158 knots (182 mph, 293 km/h)
Cruise speed: 143 knots (165 mph, 265 km/h)
Combat radius: 260 nmi (300 mi, 480 km)
Ferry range: 1,024 nmi (1,180 mi, 1,900 km)
Service ceiling 21,000 ft (6,400 m)
Rate of climb: 2,500 ft/min (12.7 m/s)
Disc loading: 9.80 lb/ft² (47.90 kg/m² )
Power/mass: 0.18 hp/lb (310 W/kg)
Armament
Guns: 1× 30x113 mm (1.18x4.45 in) M230 cannon, 1,200 rounds
Rockets: Hydra 70 FFAR rockets
Missiles: combination of AGM-114 Hellfire, AIM-92 Stinger, and AIM-9 Sidewinder
Above all, we must realize that no arsenal, or no weapon in the arsenals of the world, is so formidable as the will and moral courage of free men and women. It is a weapon our adversaries in today's world
Quote XSparky : The whole "role scheme" is build on ONE p3d only. so from one part it's easy to add each helicopter through the editor, (each one has its own config entry), but from an other point of view, it's somehow possible to create a GUI for load-outs during mission for the player (something that probably we won't develope for this version).
About Destruction System.
The destruction System now is to Version 2.0, but the new functionalities are implemented only to the Ah-64A. The new destruction system is a bit more sophisticated than the previus, now it contains and damage malfunctions.. hopefully soon we can post a video featuring the destruction system.
Screenshots:
When you need help use the forums, do not contact me over PM and/or email. I am not a personal helpdesk and will no longer respond to any such messages!!
Read the first post and you will see what has been released. When you read the above updates you can also find it is wip info
When you need help use the forums, do not contact me over PM and/or email. I am not a personal helpdesk and will no longer respond to any such messages!!
The Wreck model's top rotor is wrong it's only got 2 blades? or 4... when its fixed it's got 4 and when it's wrecked it's got 2? but anyway very nice =) i hope the flir that is going with it will be better than all the other FLIR's that are out (all the same... and not realistic) a FLIR should show heat thats what its for =) seeing targets at night and in the day much easier than with the naked eye.
XSparky released a video on the BI forums showing the HWM AH-64A Damage System.
Quote XSparky : before watching the following video, it would be good to read the following general lines about our enhanced dammage/destruction system, that you can't probably see on this video.
1)dammage/warnings.
we have build the system based on the hit points. Generally every hit above an amount at a specific AH-64A component triggers an effect (sometimes not), a warning indication on panel, and a beep sound.
Based on the available hitpoints we have the following.
1)critical engine hits, produce randomly (left, right, none) smoke from the engine, and the appropriate beep and warning.
2)tailrotor damage has some levels. For the 1st level some dammage not critical but significan MAY cause the tailrotor to spin in wrong axis. critical damage destroys tailrotor and produces smoke aswell. Again beep sound and warning light is present for every damage level.
3)mainrotor critical damage can makes it spin in wrong axis and produces smoke. Again, warning lights both in CPG and Pilots panels appears with a beep sound.
So far we have implement these, there are few ideas left but we see if we have the time to implement them aswell.
HWM AH-64A Destruction System.
1)destruction is quite fancy. This time our goal is to convert the model itself to a wreck. that's why we have changed the destruction texture to something more good looking that the standard bis. Also the model takes a wreck position when it crashes.
Now some random thing can happen, like the main rotor, some of you may have noticed that in the fotos the wreck has only 2 blades instead of 4. that's why cause when it crashes randomly 2 are animated leaving only the rest 2, whic one i random.
Well more or less, that's all so far about destruction/dammage system. a small video to enjoy.
Let it burn......
Media:
When you need help use the forums, do not contact me over PM and/or email. I am not a personal helpdesk and will no longer respond to any such messages!!
Nice already saw the video but still it's nice to see it again! =) i hope it will have LOAL and LOBL firing modes as well as a realistic FLIR =) but it not it's still the best Apache mod out there.
Good work guys, the damage system, I liked a lot, but in my personal opinion, to be more realistic, the pieces that explode, leaving flying in the air, should leave from the center of the helicopter, which appears to pieces out of the helicopter when it explodes, the video appears that the pieces, leaving from the top of the helicopter.
But again great job! continue this excellent work, excuse my English, I hope to understand what I am trying to say
XSparky has once again released some new information on the BI forums about the AH-64A, this time he shows the weaponry enhancements.
Quote XSparky : The next video is demonstrating AH-64A weaponry enhancements.
As we have already written in the 1st post, ANZACSAS Steve is our Sound Enginner from now on. So in this video yyou can enjoy his sound work, he's also responsible for so excellent config tweaks related to weapons.
The person that we haven't metion untill now, is the man responsible behind our TADS/FLIR system. This man is Dr Eyeball, he is making an awesome job!
Also keep note that the version of TADS/FLIR presented in the video is the 0.5 internal, we've already have the 0.6 version, but we didn't catch up in order to put it there. You can take ateste though.
Screenshots:
Media:
When you need help use the forums, do not contact me over PM and/or email. I am not a personal helpdesk and will no longer respond to any such messages!!