Forum Jump :

Author Message


Posts: 6
Rank:


Level: Member

Country: au
Location: Gold Coast
Occupation:
Age:

 
#31 Posted at 2009-09-06 00:10        
     
Hello all,

As for introductions, I'm Thrash. I am part of the Australia island team and just wanted to update this thread with the latest information on how Australian is progressing.

We decided at the last minute (before A2 release) to drop the A1 Australia release date and focus on the port to A2.
This was because we still had a bit of work to do on it before an A1 alpha version, so instead of finishing it off and then re-doing it all for A2, we decided to have a break, play a bit of A2 ourselves and continue work when the A2 tools were available.

Out current situation:
We have the island (continent) working in A2 as it should. We're presently working on getting all the A1 objects swapped out for A2 objects, which will take some time. Also, we are working on the clutter configuration, making use of the awesome new A2 clutter, and will most likely have to do redo the sat/mask very soon.

All in all it's looking really good although we have no release time frame as of yet.
I've attached below some of our latest A2 screenies.

View over the farmlands


Outback


Sydney Opera House


Sydney and Harbour Bridge

Thrash

Author Message

Big  

Armaholic icons master


Posts: 4978
Rank:


Level: Super Admin

Country: es
Location: Aviles (Asturias) o donde sea
Occupation: Electrical Engineer
Age: 35

 
#32 Posted at 2009-09-06 06:19        
     
Thanks for informing.

I'll move the topic to the ArmA2 WIP section. So people please focus on this version and forget any discussion about ArmA1.


Author Message


Posts: 4
Rank:


Level: Member

Country: no
Location:
Occupation:
Age:

 
#33 Posted at 2009-09-06 06:57        
     
Looking good. Cant wait to get attacked by insurgent kangaroos.


Author Message


Posts: 181
Rank:


Level: Member

Country: be
Location:
Occupation: You don't want to know ;)
Age: 24

 
#34 Posted at 2009-09-06 10:02        
     
WOH, just woh :eek
The Opera house is superb ! Everything looks superb !
Amazing work


Author Message


Posts: 6
Rank:


Level: Member

Country: au
Location: Gold Coast
Occupation:
Age:

 
#35 Posted at 2009-09-06 11:59        
     
Big : Thanks for informing.

I'll move the topic to the ArmA2 WIP section. So people please focus on this version and forget any discussion about ArmA1.

Thanks mate, the other Australia guys and I will keep this post updated with new information and screenies on a regular basis.

BloodnGuts : WOH, just woh :eek
The Opera house is superb ! Everything looks superb !
Amazing work

Cheers. It's such a big island (1600sqkm) that we can make big open spaces which feel like the real world. It doesnt feel so cramped like a lot of islands.

Thrash

Author Message


Posts: 53
Rank:


Level: Member

Country: us
Location: Blue team HQ, if you tell the reds then i will kill you!
Occupation: Armaholic Mod "Tester" lol
Age: 14

 
#36 Posted at 2009-09-06 17:51        
     
Really looking foward to this, and also, here's a little native police car, which will look really good here:
http://www.armaholic.com/page.php?id=7145

Team member

hi plzed to meet you bye!

Author Message


Posts: 7
Rank:


Level: Member

Country: us
Location: Coarsegold CA
Occupation: QC Ispector Vulcan Mat. Co./ USAF recruit awaiting bmt.
Age:

 
#37 Posted at 2009-09-06 21:17        
     
Wow this looks amazing! What program did you use to make the models and the map?


Author Message


Posts: 6
Rank:


Level: Member

Country: au
Location: Gold Coast
Occupation:
Age:

 
#38 Posted at 2009-09-06 23:05        
     
nato1140 : Wow this looks amazing! What program did you use to make the models and the map?

Just all the standard stuff BIS supplied. Visitor, Oxygen etc...
Also Photoshop for the satellite and mask.

Thrash

Author Message

EMERY  



Posts: 450
Rank:


Level: Member

Country: au
Location:
Occupation: GK mod Team Leader
Age: 29

 
#39 Posted at 2009-09-07 13:35        
     
very cool work you guys are doing i cant wait ,with any luck we will have a Australian army to have some real good missions


"As the great warrior poet Ice Cube once said, if the day does not require and AK, it is good."

Author Message


Posts: 6
Rank:


Level: Member

Country: au
Location: Gold Coast
Occupation:
Age:

 
#40 Posted at 2009-09-07 23:17        
     
Some more screenies.



Thrash

Author Message


Posts: 40
Rank:


Level: Member

Country: us
Location: California, USA
Occupation: Student / Musician
Age:

 
#41 Posted at 2009-09-08 00:16        
     
Wow, the desert screenshot looks amazing.


Author Message


Posts: 1
Rank:


Level: Banned

Country: us
Location:
Occupation:
Age:

 
#42 Posted at 2009-09-08 07:05        
     
[modedit]Spammers get banned! [/modedit]

This post was edited by Foxhound (2009-09-08 07:10, 365 days ago)


Author Message


Posts: 14
Rank:


Level: Member

Country: au
Location: Australia
Occupation: Student
Age: 14

 
#43 Posted at 2009-09-08 11:34        
     
I am already devising a plan for The mission: The Trouble With Sydney.....


when this island is made i shall make it lol

I'm new here yay

Author Message


Posts: 56
Rank:


Level: Member

Country: es
Location:
Occupation:
Age:

 
#44 Posted at 2009-09-08 11:34        
     
Requiem007 : Wow, the desert screenshot looks amazing.

It's amazing :p. i hope that it come soon. Really nice work, but, can you and your friend do it still more big?

"No temo morir, temo fallar a mis compañeros"

Author Message

EMERY  



Posts: 450
Rank:


Level: Member

Country: au
Location:
Occupation: GK mod Team Leader
Age: 29

 
#45 Posted at 2009-09-08 11:35        
     
looking very nice cant wait for this map you guys rock

lol @ billedwards what did he say to get banned he relay was a "One Day Fly"


"As the great warrior poet Ice Cube once said, if the day does not require and AK, it is good."