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#61 Posted at 2011-05-14 18:26        
     
Its still got loads to do mate, there is no sound at the moment! im trying to find the perfect engine sounds to
go with it, can help me if you want ... Also the textures im working on more with weathering as they look like
a model out of a box at the moment! lol. I could release it, but not just yet... also anyone know of what the vulcan
pilots looked like? gear etc ... ? I heard they wore Orange suits, is this right? thanks.

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VIPER[CWW]  

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#62 Posted at 2011-05-14 18:46        
     
Whats with Enad's thumbs? we never get to actually see a bigger version of the picture :-D


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#63 Posted at 2011-05-15 13:54        
     
# DarkXess : Its still got loads to do mate, there is no sound at the moment! im trying to find the perfect engine sounds to
go with it, can help me if you want ... Also the textures im working on more with weathering as they look like
a model out of a box at the moment! lol. I could release it, but not just yet... also anyone know of what the vulcan
pilots looked like? gear etc ... ? I heard they wore Orange suits, is this right? thanks.

Wish I could be of more help, but wouldn't know where to start, as for the pilots I found some pics

http://www.users.zetnet.co.uk/mongsoft/images/426.jpg
http://www.users.zetnet.co.uk/mongsoft/images/Dadvulc.jpg
http://www.deddington.org.uk/history/worldwars/personalstories/index/denysheywood


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#64 Posted at 2011-05-15 14:46        
     
Thanks mate, just them alone covers that it isnt orange then! lol. Anyways, ill let you / the community know in
future if I plan to release it, though like I said its still needing alot of work doing. Thanks

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#65 Posted at 2011-05-23 01:49        
     
Two very nice pictures lately.... wooeton's BAF/Chernarus Picture and 255's Zargabad Villa Picture.

Both very nice, though I think 255 needs to dumb down with adding effects to the picture that aren't from arma, and keep the picture whole (rather then adding pictures from other pictures to make a collage) prime example of a collage here.

Just to clarify to some people who seem to not understand, using photoshop is good, to change lighting effects etc but adding pictures that aren't from the game I think is a little bit silly as it doesn't represent the game, its also my personal opinion that adding collages to make your perfect picture and submitting as sotw is a bit... *PARDON*

This post was edited by VIPER[CWW] (2011-05-23 16:05, ago)


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#66 Posted at 2011-05-27 22:56        
     
These photos are great! one question I have is do you guys simply turn your head as a unit, use the camera.sqs, or use Gcam?

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#67 Posted at 2011-05-28 07:36        
     
# Archer 6 : These photos are great! one question I have is do you guys simply turn your head as a unit, use the camera.sqs, or use Gcam?

Most people these days are using the Gcam,.. Camera comes second! and then tonnes of photoshop editing! lol

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#68 Posted at 2011-05-28 19:18        
     
Archer 6 your link isn't working. try an image hosting site rather then file hosting.


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#69 Posted at 2011-05-28 22:18        
     
Fixed it Viper.

"You have 2 bags
One bag filled to the brim with luck, the other filled with no experience.
Every time you evade danger, you put some luck in your experience bag
Just hope you fill your experience bag before your luck bag is empty"
Ed Macy, Apache pilot and war hero

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#70 Posted at 2012-01-22 09:47        
     
# Tilyard : Some Co-Op photos done in Fallujah, with ACE.

Pandemix observing for enemy positions for our mortars to hit
http://i704.photobucket.com/albums/ww41/tilyard100/Mortar1.png

Mortars firing on several enemy compounds
http://i704.photobucket.com/albums/ww41/tilyard100/Mortar2.png

http://i704.photobucket.com/albums/ww41/tilyard100/mortar3.png

Have you been using a program to retouch those screens? Just curious as DarkXess always keeps that in mind when choosing the SOTW.

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#71 Posted at 2012-03-07 19:08        
     
Amazing screens there folks, thanks for posting them :-)
If any of you can/wants, can you maybe list your system specs? Or are many screens reworked?

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