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#1 Posted at 2010-08-23 10:44        
     

Satellite view (SATCOM)

by Pixel Art Studio



Description:
It is long time what I released this addon on armaholic.com but now I decide to release it here for large spectrum of users. SATCOM is addon of satellite view for Operation Arrowhead, Combined Operations and ArmaA 2. The first addon of satellite view I already released for ArmaA 1 and the basis for new version is the same with a lot of improvements and new functions. Now you can use thermo mod view (FLIR), night mod view and it is SP, MP and ACE 2 compatible. Furthermore, OA version includes a SatCom Operator unit and SatCom terminal backpack.

News:
In version 1.5 there was added SWAC module

Version: 1.51

Version history:
v1.51
- fixed problems with ACE2
- updated the example mission

v1.5
- added new packages (script versions)
- added SWAC module
- updated function for activation / deactivation of the SATCOM system
- updated manuals

v1.4
- two different version (for OA and A2)
- add SatCom terminal (backpack)
- add SatCom Operator
- add function for activation/deactivation of SatCom system
- modified controls
- next code optimalization and improvement

v1.3
- used FLIR (thermovision) from Operation Arrowhead
- add night vision
- fixed interface (widescreen supported)
- code optimalization

v1.2
- fixed distance bug
- improved brightness
- lauched on-line manual with videos

v1.1
- fixed repeated clicking at a map
- fixed LON coordinate
- improved sharpness of image

v1.0
- first public release

Manuals:

http://www.pxs.armaholic.eu/satcom/Main.html
(the loading of this website can take longer time)

Easy installation guide
(This is a basic installation guide for simple copy/paste usage in pdf file)

Preview video:

http://www.youtube.com/watch?v=YkEYBgucuDA

Downloads:

Satellite view for OA, CO (addon version), v1.51
Satellite view for OA, CO (script version), v1.51
Satellite view for A2 (addon version), v1.51
Satellite view for A2 (script version), v1.51

This post was edited by chicago (2011-06-27 10:23, ago)


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#2 Posted at 2010-08-23 14:19        
     
Thanks a lot for sharing! Will use it in my mission. :)


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#3 Posted at 2010-08-23 21:19        
     
Excellent work and as always thanks for posting the release here *THUMBS UP*
News on the frontpage and our mirror can be found here:




I have left the Arma 2 version (1.2) in the Arma 2 download section. This way people without OA can still enjoy your work. Is that ok with you?

Visit my family webshop desteigerhoutshop.nl.

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#4 Posted at 2010-08-24 04:07        
     
# Foxhound : Is that ok with you?

Yes.
I try work at the same time also on new version for Arma 2.


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#5 Posted at 2010-09-09 05:54        
     
I would like announced the new release of satellite view, in version 1.4. Newly this release includes two different version, for OA and ArmA 2. As others news are SatCom Operator and SatCom terminal (backpack). More details you find in readme file or here.

v1.4
- two different version (for OA and A2) 
- add SatCom terminal (backpack) 
- add SatCom Operator 
- add function for activation/deactivation of SatCom system 
- modified controls 
- next code optimalization and improvement

Downloads:
http://www.pxs.armaholic.eu/downloads/pxs_satcom2_v14.rar


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#6 Posted at 2010-09-09 07:53        
     
Before we post the news about this one question :-)
Since you release both versions in one package what would you prefer? Have the file hosted in the OA download section or the A2 download section?
If you want to have the file in both am I allowed to split the archive so the A2 and OA section host only the files for that specific game?

I assume the files are not dependant on eachoter right? And when you have Arma 2: CO I assume people should use the OA version for max usability?

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#7 Posted at 2010-09-09 08:52        
     
I would preferred place it to the OA section with this, that in A2 section will only link on this.
And people what have ArmA 2: CO should use oa version. The a2 version is only for "clean" ArmA 2.


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#8 Posted at 2010-09-09 11:30        
     
Ok, mirrors + news updated.
I have kept all pages (for both A2 and A2:OA), however the A2 page has its own downloadlink as well. Just to make sure its linking to a working version for A2 ;-).
It is correct if you use OA you can delete the a2 addon version and vice versa right?

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#9 Posted at 2010-09-09 12:00        
     
It is correct if you use OA you can delete the a2 addon version and vice versa right?

Yes ;-)


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#10 Posted at 2010-09-09 12:40        
     
excellent works perfectlly thanks.
Do you plan to add weapons in the future ?


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#11 Posted at 2010-09-10 04:07        
     
I am thinking about the artillery support, but I invent how connect it with the SatCom now. At first I've been thinking, that I connect SatCom with the Artillery Computer from 1.54 official patch.


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#12 Posted at 2010-09-10 10:11        
     
Oh wow this looks good! Ideal for a mission I am updating.

Couple of quick questions:

1:Is this MP friendly? I usually host so not a dedi.
2: Someone mentioned the AI were reacting to it in comments?

Great work!


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#13 Posted at 2010-09-10 18:40        
     
1) In MP host or dedi (not mine) tested and worked (usefull to coordinate arty)
2) AIs don't react, the SAT is far in the sky like for real


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#14 Posted at 2011-04-17 06:53        
     
Works great!
One request or maybe someone can tell me how to do this but I need a Opfor Operator, the on you built is very cool for BluFor but we use Safe zones and I need one for each side. I tried adding [player, 1] exec "pxs_satcom_oa\init_satellite.sqf" to the Init of a Player but it seems to take longer for the screen to load when I use that.


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#15 Posted at 2011-05-03 06:43        
     
# HunterTX : Works great!
One request or maybe someone can tell me how to do this but I need a Opfor Operator, the on you built is very cool for BluFor but we use Safe zones and I need one for each side. I tried adding [player, 1] exec "pxs_satcom_oa\init_satellite.sqf" to the Init of a Player but it seems to take longer for the screen to load when I use that.

@HunterTX: Thanks and I already know about this bug and in new version it will be fixed.

Furthermore, now I would like announced that I launched a new thematic website for this addon. On this website I will be informed about news around satcom system. For now I can say we are working on new version which it will be include a new module or console for mission-makers and next code improvements, of course. I am also thinking that I will release it in script version too.