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Posts: 23
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Country: cz
Location: Prague
Occupation: Deadfast
Age: 22
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#1 Posted at 2010-08-29 10:38        
     

Deadfast's Chroma Key Wall


MP Compatible: Yes, required by all clients
Signed: No (not really needed)
Requires: ARMA 2, ARMA 2: Operation Arrowhead or ARMA 2: Combined Operations



I've had this thing lying on my hard drive for ages and figured some of you graphically talented folks could find it handy.
As the name suggests this is a series of several colored backgrounds that form a cube when pieced together. Each modular segment is 30x30x30 meters and by placing them next to/on top of each other you can create cubes or blocks of various sizes. You can also use the supplied module (see How to use section in the readme) to do this for you.

It is intended to be used with the chroma key compositing process, also known simply as "bluescreen".
A much more common use will probably be cutting out the background from behind models using the magic wand tool in Photoshop or GIMP as seen bellow:



  • Available colors:

    • Blue
    • Green
    • Magenta
    • Custom via setObjectTexture:
    • Place the following line into the wall's init line:
      this setObjectTexture [0, "#(argb,8,8,3)color(R,G,B,1)"]
      ...where R, G, B are the the red, green, blue values / 255 (255/255 = 1)

  • Available modules (F7):

    • Deadfast's Chroma Key spawner

  • Available units (F1):

    • Empty
      • Deadfast's statics
        • Chroma key background - Ceiling (blue)
        • Chroma key background - Ceiling (green)
        • Chroma key background - Ceiling (magenta)
        • Chroma key background - Corner (blue)
        • Chroma key background - Corner (green)
        • Chroma key background - Corner (magenta)
        • Chroma key background - Floor (blue)
        • Chroma key background - Floor (green)
        • Chroma key background - Floor (magenta)
        • Chroma key background - Wall (blue)
        • Chroma key background - Wall (green)
        • Chroma key background - Wall (magenta)


This post was edited by Deadfast (2010-09-12 18:10, ago)


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Posts: 18881
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Country: nl
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Age: 38
In-game name: Foxhound

 
#2 Posted at 2010-08-29 11:26        
     
Thanks for posting the release here *DRINK*
News on the frontpage and you can find our mirror here:


Visit my family webshop desteigerhoutshop.nl.

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Author Message


Posts: 23
Rank:


Level: Member

Country: cz
Location: Prague
Occupation: Deadfast
Age: 22
In-game name:

 
#3 Posted at 2010-09-11 10:04        
     
Updated to version 0.5!
Backgrounds are now in modular segments (floor, straight wall, L-corner, ceiling) to allow for different scene sizes. A module for automatic generation of cubes/blocks of user-defined sizes included.


Author Message


Posts: 18881
Rank:


Level: Super Admin

Country: nl
Location: The Netherlands
Occupation:
Age: 38
In-game name: Foxhound

 
#4 Posted at 2010-09-12 11:59        
     
Again thanks for the headsup about the new version *THUMBS UP*
Updated version frontpaged and our mirror was updated to version 0.5:



Visit my family webshop desteigerhoutshop.nl.