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#16 Posted at 2011-04-07 07:40        
     
Thanks!!

Added 1 hour 54 minutes later:

It's still not working properly. :( I loaded the "fixed" missions into campaigns folder but it still shows the error.

This post was edited by CHAZ263 (2011-04-07 09:35, ago)


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#17 Posted at 2011-04-07 12:06        
     
Well, i am not sure how you can add a singlemission to your campaign.

I think it is not possible. You can "cheat" the 3rd mission to pass to 4th.

Use the ENDMISSION "cheat" to do that.

http://community.bistudio.com/wiki/ArmA:_Cheats


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#18 Posted at 2011-04-15 02:35        
     
So I just downloaded this and the very first mission all the objectives are in the middle of the ocean.......


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#19 Posted at 2011-09-04 15:02        
     
Maybe you can add A Dukes Helo Pack? I'ts only an idea. *WRITE*


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#20 Posted at 2012-01-20 23:05        
     
Playing the non ace version and it is great. I actually like this better than the original GRIT ;-) Thanks a lot


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#21 Posted at 2012-09-03 00:17        
     
No show stoppers to this point but I get frequent script errors. Is it just that this pack is outdated by recent ACE updates?


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#22 Posted at 2012-12-26 16:47        
     
Occasional script errors pop-up here and there also that don't appear to be game breakers, but the bigger problem so far was this..."sampleenvsounds deleted content" error with the latest Lingor island (1.4) that would not allow the mission/s to run. I had to roll back to Lingor 1.1 to get it to go. This is for the ACE conversion btw, don't know about vanilla.

Otherwise it's a great set of missions and I wish there were more content like this.
D3V


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#23 Posted at 2013-04-05 00:14        
     
Lightspeed--from one aussie to another, a bonza game, mission two is a bit tricky but can be done, sadly you forgot to add unlimited saves. if the player get knocked off, he has to start all over again, a very small error perhaps but the missions themselfs are exellent. keep up the good work.I live in queensland-capricornia coast,as we say just around the corner and down the road a bit.


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#24 Posted at 2013-05-15 12:01        
     
it doesn't work with Lingor Island v1.4. Please fix it.


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#25 Posted at 2013-06-18 18:51        
     
Does not work with Lingor Island v1.5. Game freezes and crashes as soon as I hit "Start" in the missions menu. Fix please.


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#26 Posted at 2013-07-07 08:12        
     
# D3VIANT : Occasional script errors pop-up here and there also that don't appear to be game breakers, but the bigger problem so far was this..."sampleenvsounds deleted content" error with the latest Lingor island (1.4) that would not allow the mission/s to run. I had to roll back to Lingor 1.1 to get it to go. This is for the ACE conversion btw, don't know about vanilla.

Otherwise it's a great set of missions and I wish there were more content like this.
D3V

I can't find Lingor 1.1 could you possibly share your @Lingor folder via Dropbox or something? I updated Lingor ages ago and can no longer play this because, like A Hobo Panda the game freezes as soon as I hit "Start" in the missions menu.


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#27 Posted at 2014-03-15 01:54        
     
Hi! I'm newbie. I'm a Ghost Recon's fan, but sadely like others of you I can play all missions correctly.
Are there any news about "sampleenvsounds deleted content" error with the latest Lingor island versions?

Guerrero.

PS: Sorry about my english.


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#28 Posted at 2015-01-11 14:52        
     
Good news....

Go into the mission.sqm doc, press "cntrl f" to find all occurrences of "sampleenvsounds" - there should be three. One towards the top and two towards the bottom. Replace "sampleenvsounds" with "lingor_sounds" and you now have a working version that is compatible with the updated lingor.

You'll need to do this for every map if you're trying the campaign...






Tags: Ghost Recon, Ogr