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Posts: 17

Level: Member

Country: us
Location: US of A
Age: 28
In-game name: Kasuka

#1 Posted at 2011-05-12 05:20        
I'm curious if any one can help me create an identity for the player or other units for a SP mission or campaign where a unit has a name you give it. As an example I have this though it does not work. I'm not sure if there's something in game I need to do or what. Can some one help me out?

This is what I have in my description.ext

class CfgIdentities {
class player
name = "David Armstrong";
face = "Face0";
glasses = "None";
speaker = "Male01EN";
pitch = 1.00;


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call me evil

Posts: 1945

Country: de
Occupation: CWR² Project Lead
Age: 102
In-game name:

#2 Posted at 2011-05-12 05:26        
Don't use 'player' as class name. And there is no Face0 texture.

Contains a list of available faces and voices.

When set, load your mission again to make sure the description.ext is loaded. Then assign the identity with the setIdentity command.