Forum Jump :

Author Message


Posts: 11
Rank:


Level: Member

Country: uk
Location:
Occupation: hetsar
Age:
In-game name: hetsar

 
#1 Posted at 2011-05-29 23:10        
     
WW1 Mod For ArmA 2


About The Mod
WW1 Mod is as the title may suggest a First World War mod for ArmA 2 Combined Operations. The mod will have meticulous amounts of research and realism put into it, We plan to create the most realistic mod of its kind yet.
The mod will also hopefully feature fully working maps with a nice mixture of realism, fun and of-course trench warfare.
The mod was started by the Decades Of Development team who had always wanted a WW1 mod but it had to be incredibly realistic.


Features Of the Mod:

10+ Tanks
5+ Aircraft
Armored cars, Trucks and even cars
Artillery
Tons of Infantry
Possibility of Horses
Custom built maps
Missions

And lots more!

Video 1: Music Trailer


Images:


Author Message


Posts: 16
Rank:


Level: Member

Country: us
Location:
Occupation: Unemployed
Age: 23
In-game name: GySgt Thibeau

 
#2 Posted at 2011-06-04 09:36        
     
Hopefully this goes well, it would be nice to see a WW1 mod.


Advertisement


Author Message


Posts: 745
Rank:


Level: Member

Country: us
Location: Somewhere Out There
Occupation:
Age:
In-game name: NoQuarter

 
#3 Posted at 2011-06-04 19:00        
     
Trench warfare???
Don't forget the wire obstacles, mustard gas, trench foot, and rats.

Over the top boys. *THUMBS UP*


Author Message


Posts: 11
Rank:


Level: Member

Country: uk
Location:
Occupation: hetsar
Age:
In-game name: hetsar

 
#4 Posted at 2011-10-19 16:27        
     
Update for 18 October

Here comes another update. So first of this week we have new images of the LGOC B-type Bus that we have been working on. The bus comes in both civil and army livery's and will make a nice addition to the growing fleet of vehicles.


Next up we have an update at last on the official teams website. It is now completed wich we are rather happy about and is live now at: http://www.decades-of-development.com


Author Message


Posts: 11
Rank:


Level: Member

Country: uk
Location:
Occupation: hetsar
Age:
In-game name: hetsar

 
#5 Posted at 2012-01-01 22:34        
     
Here are some W.I.P of the M1910 Maxim by our new modeller Jimmy :)





We hope everyone had a great new year *DRINK*


Author Message


Posts: 38
Rank:


Level: Member

Country: us
Location:
Occupation:
Age:
In-game name:

 
#6 Posted at 2012-05-01 03:36        
     
Lots of types of artillery, bayonets, trenches, many types of rifles, etc. Oh boy!

Wire-laying for field telephones? Messengers?


Author Message


Posts: 1
Rank:


Level: Member

Country: ca
Location:
Occupation:
Age:
In-game name:

 
#7 Posted at 2012-05-20 08:24        
     
Do you guys have any information on a possible release date???


Author Message


Posts: 2
Rank:


Level: Member

Country: ca
Location:
Occupation:
Age:
In-game name:

 
#8 Posted at 2012-07-15 17:25        
     
# Cale98 : Do you guys have any information on a possible release date???

Currently work has slowed down as I am a one man modding team right now, currently my newest project is figuring out how to make a PBO that contains a re texture of a current unit (AH1Z Cobra) and from there I hope to try and see if I can't get the MK-1 in the game and then continue on from there.


Author Message


Posts: 22
Rank:


Level: Member

Country: us
Location: The place with guns.
Occupation: Professional Procrastinator
Age: 22
In-game name:

 
#9 Posted at 2012-09-06 23:47        
     
I know the last post on this was a couple months ago, but I sincerely hope that the mod is still a work in progress. I would love to see this mod released.


Author Message


Posts: 1
Rank:


Level: Member

Country: pk
Location:
Occupation:
Age:
In-game name:

 
#10 Posted at 2012-09-07 07:21        
     
The AI units also have a need to eat, thus food/fuel is a resource on the map to fight over.