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Country: ru
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Age: 21
In-game name: Leh2012

 
#1 Posted at 2011-06-26 20:40        
     

Translator Leh2012, creators gerasimow9 and Leh2012.

So, two scripts fulfilling identical function, but having small distinctions became a fruit of mine with gerasimow9 common efforts.
I want to pay attention that has written the main part of the code gerasimow9, I have only rectified some errors and have made the script version in sqf!
Also I have made two examples, one for pure ArmA2, the second for ArmA2 OA.

Here also there was a new version of a script, it happens thanks to council of comrade DICS. In the new version I have left only SQF a file.

The list of changes:
The ammo box appears precisely on a fit place.
Unnecessary lines in the code are corrected some.
I'm written an explanation of a corrected script.

Script activation:

In the trigger or a script write

p=[sam] execVM "sbros.sqf";
The script version SQF

sam - the name of the airplane which will be transferred in a script, can be any!

Further there is an explanation of this script!



Example for ArmA2. Version 1.1
Example for ArmA2 OA. Version 1.1

PS: Excuse for the bad English language!

This post was edited by Leh2012 (2011-06-27 13:02, ago)


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Posts: 20253
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Country: nl
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Age: 41
In-game name: Foxhound

 
#2 Posted at 2011-06-27 08:54        
     
Did the original author of the script allow you to release your own edited version? If you have not asked please do so. I am sure he wont mind having his script updated/fixed but you should ask to prevent issues.

Let me know once you have permission so we can add it to our website.

Visit my family webshop desteigerhoutshop.nl.

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Author Message


Posts: 29
Rank:


Level: Member

Country: ru
Location: Somewhere in Russia
Occupation:
Age: 21
In-game name: Leh2012

 
#3 Posted at 2011-06-27 09:30        
     
Foxhound, the matter is that we have made this script together with gerasimow9 yesterday. He has shown me at first his version, she didn't work. I corrected the error and we have together finished her to mind and as gerasimow9 is absent at this forum the theme was created by me!
I hope, you understand me :-)

Added 2 hours 5 minutes later:

Has updated the first post. Added version 1.1!

This post was edited by Leh2012 (2011-06-27 11:36, ago)


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Country: nl
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#4 Posted at 2011-06-27 12:21        
     
That sounds good enough to me. :-)

Maybe you should add that info to your readme with some credits so people know the original author and you worked on this fixed version together.
I will add this script to Armaholic later today.

Visit my family webshop desteigerhoutshop.nl.

Author Message


Posts: 29
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Level: Member

Country: ru
Location: Somewhere in Russia
Occupation:
Age: 21
In-game name: Leh2012

 
#5 Posted at 2011-06-29 19:07        
     

So, is glad to inform on an output of the new version of this script!
About version 1.2

I did this version already without involvement Gerasimow9 and I put into it very much!
Now the script perfectly works not only with ammo boxes, but also with vehicles!

Next, list of changes.


Next, instructions for the script.


What in the archive?

* Example for ArmA2
* Example for ArmA2 OA
* Readme on two languages

PS: Excuse for the bad English language *PARDON*

This post was edited by Foxhound (2011-06-29 22:59, ago)


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Posts: 20253
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Country: nl
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#6 Posted at 2011-06-29 22:58        
     
Thanks for keeping us up to date :-)
News is on the frontpage and you can find our mirror here:



PS: I also embedded your video as requested.

Visit my family webshop desteigerhoutshop.nl.

Author Message


Posts: 29
Rank:


Level: Member

Country: ru
Location: Somewhere in Russia
Occupation:
Age: 21
In-game name: Leh2012

 
#7 Posted at 2011-06-30 05:37        
     
Foxhound, thanks big!


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Posts: 29
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Level: Member

Country: ru
Location: Somewhere in Russia
Occupation:
Age: 21
In-game name: Leh2012

 
#8 Posted at 2011-07-02 20:51        
     
Has anyone else looked this script ?