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#31 Posted at 2012-03-06 16:37        
     
With the newest version everything is invisible. I can still pick load outs but I cant see any of the gear on the units in LEA.

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#32 Posted at 2012-03-06 18:53        
     
Don't understand. Be more precise. If you are talking about Playable units in a multiplayer game there gets loaded only when a player joints it otherwise the unit has default loadout.


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#33 Posted at 2012-03-06 19:09        
     
No in the actual LEA program itself, all the equipment wasn't showing up when I assigned it to a unit.I fixed it though by just reinstalling LEA.It would show the loadout weight going up but no items would appear.

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#34 Posted at 2012-03-12 20:59        
     
LEA 1.2 Build 1.2.45

--- Downloads ---
=> Check for Updates in the Help menu.

--- Changelog ---
Added: new interface for adding and remove addons into LEA.
Added: remote repository for downloading and install new addons into LEA.
Added: I44 addon for LEA (available for download from repository).
Added: user can now extends ArmA 2 default loadout with LEA loadout for a given unit.
Fixed: ArmA 2 OA vanilla - AI unit has no weapon in solo mode.
Fixed: ArmA 2 OA vanilla - M249_TWS_EP1 and 200Rnd_556x45_L110A1 doesn't match.

This post was edited by Major_Shepard (2012-03-12 21:51, ago)


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#35 Posted at 2012-03-12 21:18        
     
Thanks for always taking the time to help us stay up to date, we appreciate it :-)
News is on the frontpage and you can find our updated mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#36 Posted at 2012-03-12 22:11        
     
Ok, I sent this in a PM to Major and he told me to post this here to spark intreast in his program so here we are. He replied to me that he has plans for some of this stuff and will continue to update. Make sure you thank him for making such I usefull program, Im sure im not the only one who enjoys using it.

"Hey, Just would like to make a suggestion or two if thats ok. Im loving your program now that I figured out how to use it and there are a couple things (Weapons packs to be specific) that should be added. 1st off is the DM M4A1 pack. (If you need the class names for it let me know, I don't think there is a readme with the file but I made my own file for it.) I realize this will be alot of work but I figured it would not hurt to ask. These are just suggestions for you and its totaly up to you if you are up to adding them. Thanks for the awsome program!
Here are the links if you do decide to add them
http://www.armaholic.com/page.php?id=16248
http://www.armaholic.com/page.php?id=14975
http://www.armaholic.com/page.php?id=15429
http://www.armaholic.com/page.php?id=11340
http://www.armaholic.com/page.php?id=13172
http://www.armaholic.com/page.php?id=11513
http://www.armaholic.com/page.php?id=10896 "

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#37 Posted at 2012-03-18 14:41        
     
LEA 1.2 Update 1 Build 1.2.47

--- Downloads ---
=> Check for Updates in the Help menu.

--- Changelog ---
Added: Austalians At War mod (AAW) for LEA (available for download from repository).
Added: user can now export and import LEA addon file (*.lea.addon).
Added: OA vanilla - user can now add weapons and items into backpacks.
Fixed: some factions (OFrP...) no more appeared in the Faction Filter since 1.2.45

This post was edited by Major_Shepard (2012-03-18 17:15, ago)


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#38 Posted at 2012-03-18 16:52        
     
So you can import PBO's? what exactly does this do? Im a bit confused. Keep up the good work though.

"All that is needed for evil to succeed is for good men to do nothing" - Edmund Burke
"You and I have the courage to say to our enemies, "There is a price we will not pay." "There is a point beyond which they must not advance." - Ronald Reagan

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#39 Posted at 2012-03-18 17:10        
     
Not pbo but *.lea.addon file. This the equivalent to pbo for LEA. It will help user share/add LEA addon. Of course it is not usefull for now but it will be when I finish to implement the feature that generate *.lea.addon from *.pbo.
A bit more patience...

LEA addon for PUKF Weapons pack may be also put in the repository ^^


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#40 Posted at 2012-03-18 17:24        
     
Ok, and another thing I noticed and come to think of it has been around for a while but the ACE M16A4's EOTech version is not in LEA. (Not a big deal, i can always script the loadout with a m16 acog and just manualy put the class name there in place of the other gun.) Sorry if im a pain in the rear end right now but its such a usefull tool that I keep wanting more lol. nice job man, keep it up.

"All that is needed for evil to succeed is for good men to do nothing" - Edmund Burke
"You and I have the courage to say to our enemies, "There is a price we will not pay." "There is a point beyond which they must not advance." - Ronald Reagan

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#41 Posted at 2012-03-18 18:00        
     
You talk about this guns:

ACE_M16A4_EOT
ACE_M16A4_EOT_GL
ACE_M16A4_EOT_GL_UP


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#42 Posted at 2012-03-18 18:38        
     
Hey guys, any chance you could add support for the new UKF weapons updated yesterday?

Thanks. :-)

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#43 Posted at 2012-03-18 18:48        
     
# ETBSmorgan : You talk about this guns:

ACE_M16A4_EOT
ACE_M16A4_EOT_GL
ACE_M16A4_EOT_GL_UP
Yes those are the ones.

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#44 Posted at 2012-03-18 19:30        
     
# DarkXess : Hey guys, any chance you could add support for the new UKF weapons updated yesterday?

Thanks. :-)
Adding a mod in LEA take lot of time, if you want we can give you the files for doing the job.


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#45 Posted at 2012-03-18 19:47        
     
# ETBSmorgan : Adding a mod in LEA take lot of time, if you want we can give you the files for doing the job.

Yes mate that sounds great send it my way and ill see what I can do.

Thanks again for the answer :-)

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