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#1 Posted at 2012-03-28 23:21        
     
What I have is this:
This is set on a trigger, for fixed wing this works great when set to guard or whatever else however, attack choppers tend to be a bit less animated and just sit there... How would I add additional waypoints, ending with cycle, inside the trigger? What I tried was repeating the add waypoint by adding:
After the last sleep, the chopper does nothing, didnt work by removeing the move wp2 either... help?


UPDATE:
What i've done now is added an apache in the editor named chopper1 and issued it waypoints that it navigates fine and when I use the radio command it deletes it and spawns a new one, How do I use this: [url=]http://www.armaholic.com/forums.php?m=posts&p=51815&highlight=WAYPOINT%2BSCRIPTING#51815[/url] to get the trigger to access the waypoints? I don't understand the getwppos and _wPosArray or where to place them in the trigger script...

This post was edited by jsmaltz (2012-03-29 00:50, ago)