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#1 Posted at 2012-04-14 20:24        
     

by massi

US Navy SEALs for CO v2.00


Hi all,

Since “Act of Valor” arrived also in my country, I decided to release a major update of my US Navy SEALs addon .
The addon is a retexture of BI Delta force, that rapresents US Navy SEAL operators in a wide set of different camouflages , giving the units the possibility to operate in all kind of environments.
In this update, you’ll find new combat shirts textures, improved loadouts, new units and specialists, snipers\observers in “ghillie suite” top, config improvements, 4 new camouflage sets (desert DCU, woodland BDU, full PCU suite, multicam black gear and black balaclava), groups improvements, new replacement files and ACE config updated.

The addon now gives you 16 different operators with their own custom loadout, for each type of camouflage (8 camos), plus 3 snipers\observers wearing their “ghillie suite” top for each AOR1, AOR2 and multicam camos.

There are also 4 fatured groups for every camo type (plus the ghillie ones insede AOR1, AOR2 and multicam), in order to improve the units placement in the editor.
Hope you’ll enjoy this new version !

Description
You’ll find US Navy SEALs in the editor in the following variants :
- SEAL (ACU): in ACU uniforms and light green\grey helmets.
- SEAL (Multicam/coyote): multicam uniforms and coyote gear , for every environment.
- SEAL (Multicam/black): multicam uniforms, black gear and balaclava, for maritime ops, CQB, hostage rescue situations.
- SEAL (AOR1): desert and arid environments.
- SEAL (Des): desert DCU, for desert and arid environments.
- SEAL (AOR2): for temperate and woodland environments.
- SEAL (Wod): woodland BDU, for temperate and woodland environments.
- SEAL (PCU): complete PCU suite for winter/snow, all weather environments.

I used what I found on web as reference sources.

Features:
- All the models HAVE WORKING WOUND TEXTURES. - Units are equipped with M4s, and have their own specific loadout.
- Every set of camouflage has a wide variety of roles, 16 different units for each different camo as follow: Sqd LD, TL, med, demo, SAW, MG mk48, MG M60, AT, AA, Sniper M110, Sniper M107, Spotter\JTAC, Operator M4, Operator M4GL, Operator MP5, Breacher; plus 3 camo version of "ghillie top" sniper M110, M107 and Spotter\JTAC (find inside AOR1, AOR2, Multicam\coyote).
- Every type of camouflage has is own set of groups, 4 groups for each camo: Combat Team, Strike Team, Recon Team (SD weapons), and Sniper Team; plus 3 sniper groups for "ghillie" snipers version (find inside AOR1, AOR2, Multicam\coyote).
- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.
- Featured content rucksacks , now also in multicam and black version.
- Optional ACE config with ACEX gear available, including ACE "AI talk" module support.
-Custom portraits and editor icons.
-Custom patches for specialists (EOD, JTAC and Medic).
- 8 Replacement files that replace standard BI US delta force models with the ones in your preferred camo (acu, aor1, mult, aor2, des, wood, pcu, mult\black) , with WORKING WOUND TEXTURES on the models off course!

Installation.
Put the addons in the "mod folder" of your preference, you will find the units in the editor under:
Bluefor - US Navy SEALs - SEAL ... (sorted by different camos)
you'll find groups also under:
Bluefor - US Navy SEALs - SEAL ... (sorted by different camos).

Requirements.
It requires Arma 2 Combined Operations (A2 + OA) to run , because it uses OA models and some A2 weapons.

ACE2 config files Installation.
Just put the ACE2 Optional Config (called "mas_us_seals_ace.pbo") in the modfolder of your preference and you'll see in the editor only the SEAL ACE classes.
This config DO NOT replace original SEAL units, instead it only "hide" them in the editor by setting them as "protected", I did in this way in order to get the maximum compatibility and to avoid changing classnames of the units (for mix makers).

Units and settings are the same as for standard SEALs, but they're all equipped with ACEX gear (Balaclava , Gas Mask and earplugs) and ACEX weapons (ACEX M4s, plus spotters have rangefiders and kestrel 4500, demo expert uses ACEX explosives like M18 and C4, CQB units like breacher and MP5 operator have tear gas and flashbangs,...) .
Units use "English" if Ace AI Talk is enabled.
Units are placed same way as for vanilla game in the editor:
Bluefor - US Navy SEALs - SEAL ... (sorted by different camos)
you'll find groups also under:
Bluefor - US Navy SEALs - SEAL ... (sorted by different camos).

Replacement Pack Installation.
You'll find 8 different replacement files, you can use ONLY ONE AT A TIME !!!
Just choose your preferred camo (from the 8 option available), and put the relative replacement in a modfolder, you'll see standard BI Delta Force models replaced by US SEAL's ones, all with working wound textures activated.
Graves characters (light and heavy) are replaced as well ... so you can play the campaign again, with a bit different feeling.

Changelog.
v2.00 date 15/Apr/2012
- Major update: textures, loadout, new units, ghillie snipers\observer ,config improvements, added several camouflage sets (desert DCU, woodland BDU, full PCU suite, multicam black gear and balaclava), groups improvements, new replacements files, ACE config updated.

v1.00 date 05/OCT/2010
- first release

Bugs.
No problems found so far, no RPT errors, tested both in vanilla game, and with ACE2, ACEX running.

Credit.
ThankYou very much to StalkerGB, without his great Rvmat and support I would never had solved the wound textures issue... thanks a lot mate !!!
Thanks to all the great Arma/BIS community !!!

Download Links to version v. 2.01:
Filefront:
http://www.gamefront.com/files/21595167/US_SEAL_CO_v2.01.7z

Link to BI forum thread:
http://forums.bistudio.com/showthread.php?133458-US-Navy-SEALs-for-CO-v2

US Navy SEAL Operators in ACU


US Navy SEAL Operators in AOR1


US Navy SEAL Operators in AOR2


US Navy SEAL Operators in Multicam


US Navy SEAL Operators in Multicam Black gear and balaclava


US Navy SEAL Operators in Desert DCU


US Navy SEAL Operators in Woodland BDU


US Navy SEAL Operators in full PCU suite


More pictures will follow, also new shots and missions for those units are welcome !

Thanks.
Thanks to BI for the great game and to all the community for their great support and addons!
Thanks to all the people that enjoied my previous units and supported me here on Armaholic !
Hope you'll enjoy this new version of my units too!

Best Regards,
massi

This post was edited by massi (2012-04-22 15:56, ago)


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#2 Posted at 2012-04-14 21:05        
     
Thanks for posting the release here :-)
News is on the frontpage and you can find our mirror here:



US Navy SEALs v2.00



ArmA 2
Advanced Combat Environement 2 eXtras - (only required if you wish to use the ACE2 replacement)

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#3 Posted at 2012-04-14 21:11        
     
ThankYou very much Foxhound for posting the news and updating the mirrors just few minutes after the release :-)
That's great , thanks again !!!
Best Regards
massi


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#4 Posted at 2012-04-14 22:58        
     
YAY! PCU units for once.

"All that is needed for evil to succeed is for good men to do nothing" - Edmund Burke
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#5 Posted at 2012-04-15 14:24        
     
Looks smart. I especially enjoyed PCU units. Also, it seems to me that it is the first addon with AOR SOCOM units.


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#6 Posted at 2012-04-15 22:15        
     
Sorry I forget to include the classlist for the units and rucksuck, here they are:
and ACE classlist (if ACE optional config installed)

and here the backpack config to see what they have inside:

hope they'll be usefull for mix makers :-)
Thanks a lot to all of you for the nice comments , really appreciated !!!
Best Regards
massi

This post was edited by massi (2012-04-22 16:24, ago)


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#7 Posted at 2012-04-22 15:55        
     

by massi

US Navy SEALs for CO v2.01


Hi all,

I’ve updated the SEAL pack to version 2.01.
The package now HAVE SIGNATURES FILES UPDATE to V2 , I’ve added a medic backpack for ACE SEAL medics (only available using ACE optional config), and I’ve corrected some wrong images in backpack inventory pics.

Changelog.
v2.01 date 22/Apr/2012
- UPDATED all SIGNATURES FILES to V2
- Added ACE medic backpack for medics, when using ACE config
- Corrected wrong images of some backpack's inventory pics

v2.00 date 15/Apr/2012
- Major update: textures, loadout, new units, ghillie snipers\observer ,config improvements, added several camouflage sets (desert DCU, woodland BDU, full PCU suite, multicam black gear and balaclava), groups improvements, new replacements files, ACE config updated.

v1.00 date 05/OCT/2010
- first release

Hope you’ll enjoy the update, here’s the mirror:

Filefront:
http://www.gamefront.com/files/21595167/US_SEAL_CO_v2.01.7z

Best Regards
massi


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#8 Posted at 2012-04-22 16:18        
     
Thanks as always for keeping us up to date :-)
News is up on the frontpage and you can find our updated mirror here:



US Navy SEALs v2.01



ArmA 2
Advanced Combat Environement 2 eXtras - (only required if you wish to use the ACE2 replacement)

Visit my family webshop desteigerhoutshop.nl.

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#9 Posted at 2012-04-22 20:41        
     
Thanks a lot Foxhound ... as always really appreciated :-)
Regards
massi


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#10 Posted at 2012-04-23 13:56        
     
Massi thanks for continuing to provide updates for this great unit mod. I do have two questions.

1) In third person veiw only my unit no matter what type or camo is picked only displays head, hands, legs, feet, weapons, and carrier vest. The units chest and arms are invisible. Looking at other units they appear fine it is only when in 3rd person and looking at oneself that the issue crops up. Is this a video setting issue or a model issue?

2)I may be wrong on this but for me using Advanced Combat Environement 2 eXtras v1.3.0.252 provided in the requirements link generates some minor error with some rifles I think they were the HK416 and M4 with an AIMpoint (ACEX v1.13.0.353 works for me without generating the popup warning errors.)
Thanks again.


Running: ARMA2CO,BAF,PMC on windows7 64bit

This post was edited by ruxtmp (2012-04-24 15:34, ago)


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#11 Posted at 2012-04-24 23:51        
     
Hi ruxtmp,

1- I've checked the units both in standard game and ACE, and also all replacements, and everithing is working fine, also in 3rd person view, please check if you installed the main addon "mas_us_seals.pbo" and not just the replacement file...or it could be some wrong settings I don't know , the models are standard BI Delta force models, I changed just the textures so they couldn't be the issue.

2- For the ACE config I've rechecked all the loadouts of all the units and all is working fine , no errors and all weapons are placed correctly, also my seals do not use 416 at all so i really don't know whats wrong.

I didn't have any reports from other users about those issue, if I were You I'll try to download again from the link in this page and reinstall the addon , hope it helped :-)

Best Regards
massi


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#12 Posted at 2012-08-20 10:35        
     
I have a slight issue (and hopefully someone can help) but when I throw this mod on all the units work beautifully except the medic. I am unsure if this is intentional or not but the unit stays as acu pants (when using multicam replacement) but the top does change to multicam.

Is this the way the author intend the camo outfit for the medic? I have sent a message to the author and have not heard back from him.


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#13 Posted at 2012-08-20 10:58        
     
The author is still checking now and than, just not that often (both here and the BI forums), so all we can do is wait for him to reply.

However, have you done the necassary things to check the issue? Meaning no other addon which you use at the same time is causing this? You should disable all other custom content and only have this addon active to make sure it is not a conflict.
Have you checked with maybe others to see if they have the same "issue"?

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#14 Posted at 2012-08-20 12:47        
     
Great job massi, will dl this mod, BTW I enjoyed "Act of Valor" very much, even tho the critics gave it a bad review...


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#15 Posted at 2012-08-20 21:57        
     
# Foxhound : The author is still checking now and than, just not that often (both here and the BI forums), so all we can do is wait for him to reply.

However, have you done the necassary things to check the issue? Meaning no other addon which you use at the same time is causing this? You should disable all other custom content and only have this addon active to make sure it is not a conflict.
Have you checked with maybe others to see if they have the same "issue"?

I'm going through the process of checking compatibility today (kind of late when I signed off last night). No one I know (or even through the server I normally play) uses these addons, which I just use as skins/unit replacement (I don't use the mission editor). Will be back later to post results.

Edit: Just took all the other addons out, still no luck.

update: After tinkering around, it seems the default BIS co.paa wasn't getting changed by the addon, so my current temp fix was to replace that co.paa with the one from the addon (I have the original backed up until I can find a solid fix instead of my current work around).

This post was edited by dimedius (2012-09-06 02:12, ago)