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#1 Posted at 2012-05-25 03:16        
     
Basically, my question is, is there a way to change the AI? Like how accurate they are and stuff?

I like the AI alot, but their "stats" are just really hard to deal with, whenever I engage, unless we're all behind hard cover and intend to stay there until we die of old age, after 5 seconds, all we'll hear is a loud crack or a burst then one of us drops dead, repeat until we're all dead in under a minute.

I've also had occasions where I got pinned down by almost pinpoint accurate MGs shooting at me full auto from 500m and the only reason I wasn't dying was because of hard cover, but the cover itself was turning into swiss cheese.

Or the AI that sees you through bushes.

Even at night time when the enemy has no NVs or even day time when we're got a good jump on them with a good position, they somehow spot us and instantly zero in to our distance and accurately pick us off all within 5 seconds.

As a human, when I have no rangefinder, I have to eyeball the distance, zero in then adjust my shots, the AI (Which are often outnumbering you easily 10:1 in most scenarios) just instantly knows your distance and location and kill you.

So, I was just wondering, is there a way to change the AI? I'd really like to either make the AI's accuracy really bad or their accuracy gradually getting better to mimick humans that actually have to adjust their shot until they're properly adjusted and can shoot us more accurately, would make getting up and running way to another cover a much better option than just getting up and dying to the accurate gunfire of everyone within a 2 km radius.


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W0lle  

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#2 Posted at 2012-05-25 03:42        
     
Oh noes, not this thread again...

I like the AI alot, but their "stats" are just really hard to deal with, whenever I engage, unless we're all behind hard cover and intend to stay there until we die of old age, after 5 seconds, all we'll hear is a loud crack or a burst then one of us drops dead, repeat until we're all dead in under a minute.
Obviously not so hard cover then...

I've also had occasions where I got pinned down by almost pinpoint accurate MGs shooting at me full auto from 500m and the only reason I wasn't dying was because of hard cover, but the cover itself was turning into swiss cheese.
Yeah, it's normal that MGs fire at full auto. That's why they are called 'machine guns'.
However your impression that they fire with pinpoint accuracy from 500 meters is just an illusion. Or how you can tell that it's 500 meters when it's maybe just 250?

Even at night time when the enemy has no NVs or even day time when we're got a good jump on them with a good position, they somehow spot us and instantly zero in to our distance and accurately pick us off all within 5 seconds.
Just a few days ago I replied here in a thread that it's just not true. And so did many people before in numerous other threads.
They may not see you, but they can 'hear' you. And if you fire at an AI at night they see the muzzle flash. And also because they can hear, they are able to pinpoint your firing location by that, especially if you shoot at them repeatedly from the same direction.

Or the AI that sees you through bushes.
Also said a million times by now: Bushes provide no 100% concealment. Period.

... would make getting up and running way to another cover a much better option than just getting up and dying to the accurate gunfire of everyone within a 2 km radius.
Now it's no more 500 meters, but 2km accurate gunfire... Sorry dude, I guess you have no idea how much 2 kilometers are.
This is simply impossible because there is no terrain that is flat enough that an AI sniper can see you from a 2 km distance.

However if you really want to turn this game into some stupid CoD clone with brainless AI:
Options->Game Options->Difficulty->Select difficulty level->Edit
At "Enemy Units" you can change their skill levels.

However, if you set their skill level to 0.2 and in a mission it's set to 0.5 they will have an average value which is somewhere between the two, in above example between ~0.3 and 0.4.

Best advise is to get familiar with an AI which is way smarter than the 'victims' in the usual shooters around. ;-)


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#3 Posted at 2012-05-25 04:32        
     
# W0lle : Oh noes, not this thread again...


Obviously not so hard cover then...


Yeah, it's normal that MGs fire at full auto. That's why they are called 'machine guns'.
However your impression that they fire with pinpoint accuracy from 500 meters is just an illusion. Or how you can tell that it's 500 meters when it's maybe just 250?


Just a few days ago I replied here in a thread that it's just not true. And so did many people before in numerous other threads.
They may not see you, but they can 'hear' you. And if you fire at an AI at night they see the muzzle flash. And also because they can hear, they are able to pinpoint your firing location by that, especially if you shoot at them repeatedly from the same direction.


Also said a million times by now: Bushes provide no 100% concealment. Period.


Now it's no more 500 meters, but 2km accurate gunfire... Sorry dude, I guess you have no idea how much 2 kilometers are.
This is simply impossible because there is no terrain that is flat enough that an AI sniper can see you from a 2 km distance.

However if you really want to turn this game into some stupid CoD clone with brainless AI:
Options->Game Options->Difficulty->Select difficulty level->Edit
At "Enemy Units" you can change their skill levels.

However, if you set their skill level to 0.2 and in a mission it's set to 0.5 they will have an average value which is somewhere between the two, in above example between ~0.3 and 0.4.

Best advise is to get familiar with an AI which is way smarter than the 'victims' in the usual shooters around. ;-)

Way to totally not understand hyperbole at all.

And by hard cover, I meant that you can hide behind it standing and nothing will go through, but as soon as you pop your face for a single second, you just hear a loud crack and then you're dead.

I know it's 500 meters and not 250 meters because I had a rangefinder and knew before hand how far away he was before he started shooting me, and no, it's not an illusion. Unless the MG gunners are magicians and can make make the illusion of all their bullets hitting my cover and/or the wall behind me, and by all I mean all, not just a bullet every 1-2 seconds, I mean literally 2-3 bullets every seconds just hitting the cover.

All the times I've played, unless I had extremely good cover and had people behind them as well to direct their attention away, they would draw a bead on me the very first shot I'd take and instantly make grey matter spew out of my skull in under a few seconds if I was unlucky or 5-10 seconds if I was lucky.


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W0lle  

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#4 Posted at 2012-05-25 05:10        
     
Then you must have a different game than me.

Because in all the years I play and edit this game, I never was killed by a machine gunner 500m away from me.

And I also don't get spotted by enemy AI without NV Goggles in the night, as shown here, not even if I set their rank and skill to the highest available.