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#46 Posted at 2013-01-11 18:21        
     
Quick question Mukcep, When it comes to technical LODs like the View - Cargo/Driver etc Lods, do you mess with those?


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#47 Posted at 2013-01-12 06:06        
     
Visual LODs (cargo, pilot, gunner) I take from MSFS.
Technical (shadows and geometry) is converted from other aircraft (well, as they have me initially was a lot).

Thank you all for your positive feedback


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#48 Posted at 2013-01-12 16:29        
     
Great conversions Mukcep. Wish I knew how to convert the addons too. One problem though, when I use a plane with a nuclear loadout I get the message nuclear.sqf not found.


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#49 Posted at 2013-01-13 05:23        
     
With which aircraft it occurs and what exactly is written in the error code?


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#50 Posted at 2013-01-13 18:55        
     
I get the error on any of your planes that have a nuclear loadout. This is what the code looks like;
Warning Message: Script nuclearb\init.sqs not found


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#51 Posted at 2013-01-14 04:23        
     
You can get nuclearb.pbo here:
https://docs.google.com/uc?id=0B4zGMlr9oGNWY003d2EyOUR3cm8


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#52 Posted at 2013-01-14 17:49        
     
Err, I am looking for the scripts. I depboed the b2 file, but the scripts seem to be working correctly.

Added 8 hours 19 minutes later:

I tried to download the file, but the file is 950MB in size!

This post was edited by starsky396 (2013-01-15 02:09, ago)


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#53 Posted at 2013-01-15 06:24        
     
# starsky396 : but the file is 950MB in size!
So what? It's because contains other free planes.


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#54 Posted at 2013-01-17 01:38        
     
hey can you put up a link for the "Wings of World v.0.505" i keep getting a script error, saying its missing a script, and it happens with all of the planes.

much appreciated,
Nick



The script error starts with "wop_gui"

This post was edited by nicktinsey (2013-01-17 01:45, ago)


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#55 Posted at 2013-01-17 15:26        
     
All of actual links you can find on my youtube-channel, in feed.


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#56 Posted at 2013-01-18 13:03        
     
Can I just say Mukcep, thankyou for your time and effort to bring these awesome aircraft into the world of ARMA II. These aircraft (both finished and WIP) are a joy to fly and utilize in game, top notch quality with highly noticeable effort. I am really looking forward to more of your releases, once again thanks


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#57 Posted at 2013-01-18 14:30        
     
Thanks for positive feed!


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#58 Posted at 2013-01-21 20:06        
     
Mukcep, i will try to get some screenshots and research about a few of the minor glitches. And will post here as soon as i have something worth posting :D

Cheers.


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#59 Posted at 2013-01-22 23:12        
     
Now got the file working properly. Might I ask how you convert these models? One thing thought that I have a problem is that the SR-71 can pull 9G's within 3 seconds, and within 5 seconds I can completely flip around backwards, but it takes about 20 seconds to do a 180 degree turn.


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#60 Posted at 2013-01-26 04:40        
     
All vehicles converted by 3d Ripper, BiTools 2.5 and Notepad++. I will change manuerability.