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#106 Posted at 2014-11-23 06:01        
     










0.944 (14-12-2014)
-added: EVO Blue [COOP 22] for multiple islands
-added: NLD Lifegard RHIB + Zodiac & crew (Reddingsbrigade)
-added: Pilot in overalls
-added: extra MQ9 Reaper texture
-added: M107 (Desert camo) & m107 ghilli snipers
-added: Tent (white), 2 custom ammoboxes
-added: oilbarels, container medic, plain & Nedlloyd
-added: Railroad: PTT Wagon (post.nl) & Shell tanker
-updated: all ammoboxes now vehicle crates + airdrop_crate added
-updated: C130 & PC3 Orion can now drop ammocrate
-updated: MQ9 Reaper in multiloadout by eggbeast
-updated: added missing L115 to sniperbox
-updated: AH64 smdi

This post was edited by -=XTRA=-Larsiano (2014-11-28 12:59, ago)


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#107 Posted at 2014-11-30 04:48        
     







0.944 (14-12-2014)
-added: EVO Blue [COOP 22] for multiple islands
-added: NLD Lifegard RHIB + Zodiac & crew (Reddingsbrigade)
-added: Pilot in overalls
-added: extra MQ9 Reaper texture
-added: M107 (Desert camo) & m107 ghilli snipers
-added: Tent (white), 2 custom ammoboxes & Notice Board (The Netherlands)
-added: fueltanks & barrel, Power Generator (Green)
-added: Containers medic + plain
-added: 40foot containers Army, P&O, Nedlloyd, Helder, KLM
-added: Railroad: PTT Wagon (post.nl) & Shell tanker
-added: Wolf GD240 textures (green, camo, desert)
-updated: all ammoboxes now vehicle crates + airdrop_crate added
-updated: C130 & PC3 Orion can now drop ammocrate
-updated: MQ9 Reaper in multiloadout by eggbeast
-updated: added missing L115 to sniperbox
-updated: AH64 smdi

Another idea i had was to make a modular portable hospital made out of MASH tents, containers and such. I’ve already been able to make a open tent with the use of the BIS sample models and O2. But making an entrance tent is only semi successful as I seem to have accidently removed the inside view making the door transparent from the inside. But working with a 3D editor like Oxigen2 is new to me and the program makes it hard to select single vertexes (I think that’s what they are called). I’ll keep trying but the last tent will be a bit tricky since this will be the cross section that has to be compiled of multiple tens fused together. Any help with this would be great!



This post was edited by -=XTRA=-Larsiano (2014-12-04 16:05, ago)


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#108 Posted at 2014-12-02 12:56        
     
Ive got the entrance tent working but there are some (preinit) errors in the .RPT. but the model is still unbinarized


I've also changed the color a bit and added a new floor. Im also still looking for a mini generator trailer unit as seen on the pic below:

This post was edited by -=XTRA=-Larsiano (2014-12-02 15:47, ago)


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#109 Posted at 2014-12-04 16:03        
     
Im about to release the latest DAFmod on AH. Lots of objects this time and some new features. The modular hospital is not ready yet but you might find some parts of it onder empty\DAF objects, Enjoy!



0.945 (04-12-2014)
-added: NLD Lifegard RHIB + Zodiac & crew (Reddingsbrigade)
-added: Pilot in overalls + new MQ9 Reaper texture
-added: M107 (Desert camo) & M107 ghilli snipers
-added: Tent (white), 2 custom ammoboxes
-added: sign (NL, 21INFCOY), Notice Board (The Netherlands)
-added: fueltanks & barrel, toilet
-added: Containers medic + plain
-added: Power Generators & UAV Terminal (camo)
-added: 40foot containers Army, P&O, Nedlloyd, Helder, KLM
-added: Railroad: NS, PTT Wagon (post.nl) & Shell tanker
-added: Wolf GD240 textures (green, desert)
-updated: all ammoboxes now vehicle crates + airdrop_crate added
-updated: C130 & PC3 Orion can now drop ammocrate
-updated: SOCR cfg, MQ9 Reaper in multiloadout by eggbeast
-updated: added missing L115 to sniperbox
-updated: AH64 smdi


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#110 Posted at 2014-12-04 20:14        
     
Thanks for the update Lars :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#111 Posted at 2014-12-05 09:36        
     
Thanks you Foxhound!

-Next patch ill be working further on the modular MASH, the EVO mission (together with Eggbeast) and maybe some side functions. And who knows if all that is done maybe the mod is finally worth the v1.00 version! Suggestions? Please don’t hesitate!

0.950 (01-01-2015)
-added: EVO Blue [COOP 22] for multiple islands
-added: camp castor sign

This post was edited by -=XTRA=-Larsiano (2014-12-17 12:00, ago)


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#112 Posted at 2014-12-11 17:03        
     
0.950 (01-01-2015)
-added: EVO Blue [COOP 22] for multiple islands
-added: camp castor sign
-added: M-113 (Tiger Camo) & BattleBox FOB (Tiger Camo)
-added: M-113 Ambulance
-updated: fox medic texture fix
-updated: missing Fremm texture
-updated: removed some duplicate files, small name changes

-added this:




-Im also woking on importing two of the great Unsung ArmA2 mod M-113 vehicles that have a ton of nice features: Opening back door, removeble weapons, float system and 2K textures:
Example pic (W.I.P.):


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#113 Posted at 2014-12-13 01:50        
     


0.951 (01-01-2015)
-added: EVO Blue [COOP 22] for multiple islands
-added: camp castor sign
-added: M-113 (Tiger Camo) & BattleBox FOB (Tiger Camo)
-added: M-113 Ambulance
-added: hcpooky's naval mines, barricades & kayak
-added: Soul_Assassin's M109 ammo Palets
-updated: fox medic texture fix
-updated: missing Fremm texture
-updated: rg31 MK19 ammo types
-updated: removed some duplicate files, small name changes


This post was edited by -=XTRA=-Larsiano (2014-12-14 01:12, ago)


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#114 Posted at 2014-12-15 01:17        
     
Vilas city bus drove all the way from Poland to Amsterdam:




0.954 (01-01-2015)
-added: EVO Blue [COOP 22] for multiple islands
-added: camp castor sign & RNLAF F-35 Pilot
-added: City Bus (Connection lijn 300)
-added: M-113 Ambulance & (Tiger Camo) + BattleBox FOB (Tiger Camo)
-added: naval mines, barricades, kayak & M109 ammo Palets
-added: 30 ghillie colors & changer script
-updated: fox medic texture fix & missing Fremm texture
-updated: rg31 MK19 ammo types & zeroing
-updated: removed some duplicate files, small name changes

This post was edited by -=XTRA=-Larsiano (2014-12-22 00:23, ago)


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#115 Posted at 2014-12-17 12:00        
     
done:





0.953 (01-01-2015)
-added: EVO Blue [COOP 22] for multiple islands
-added: camp castor sign & Notice Board (360deg Taliban)
-added: RNLAF F-35 Pilot
-added: City Bus (Connexxion lijn 300)
-added: M-113 Ambulance & (Tiger Camo) + BattleBox FOB (Tiger Camo)
-added: naval mines, barricades, kayak & M109 ammo Palets
-added: 30 ghillie colors & changer script
-updated: fox medic texture fix & missing Fremm texture
-updated: rg31 MK19 ammo types & zeroing
-updated: removed some duplicate files, small name changes


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#116 Posted at 2014-12-30 05:27        
     
BO105 in RNLAF, KLM & ANWB Medical Air Assistance DAF textures. Model By HCpooky & mates (WIP):





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#117 Posted at 2015-01-05 13:40        
     
A few more things togo and the new patch is ready!

0.955 (11-01-2015)
-added: camp castor sign & Notice Board (360deg Taliban)
-added: City Bus (Connexxion lijn 300)
-added: M-113 Ambulance & (Tiger Camo) + BattleBox FOB (Tiger Camo)
-added: naval mines, barricades, kayak & M109 ammo Palets
-added: 30 ghillie colors & changer script
-added: BO105 (Army, KLM & ANWB / ADAC)
-added: RNLAF F-35 Pilot & ANWB Crew
-added: Patriot missile defence systems
-updated: fox medic texture fix & missing Fremm texture
-updated: rg31 MK19 ammo types & zeroing
-updated: removed some duplicate files, small name changes





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#118 Posted at 2015-01-09 04:49        
     
With the Patriot missile system inbound (made by hcpookie/ FRL-crew) the need for the most famous & classic DAF trucks is growing. Therefor i am currently working again on the "-& will release" the DAF trucks that we got from the LowLand Warriors guys (OPF). Not sure if i can fix it properly. But i will keep trying and looking for help with the configs & arma2 characteristics:



0.9555 (16-01-2015)
-added: Patriot missile defence systems
-added: DAF Trucks (5x) as test object!
-added: BO105 (Army, KLM & ANWB / ADAC)
-added: City Bus (Connexxion lijn 300)
-added: M-113 Ambulance & (Tiger Camo) + BattleBox FOB (Tiger Camo)
-added: naval mines, barricades, kayak & M109 ammo Palets
-added: 30 ghillie colors & changer script
-added: RNLAF F-35 Pilot & ANWB Crew
-added: camp castor sign & Notice Board (360deg Taliban)
-updated: fox medic texture fix & missing Fremm texture
-updated: rg31 MK19 ammo types & zeroing, daf_missilebox scripts updated
-updated: removed some duplicate files, small name changes






This post was edited by -=XTRA=-Larsiano (2015-01-09 09:06, ago)


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#119 Posted at 2015-01-16 07:07        
     
Changed the medic signs on many vehicles:


And a round up of most of the Army medics:


Update2:
1th BO105 Army texture is finished:



0.960 (xx-01-2015)
-added: Patriot missile defence systems
-added: DAF Trucks (6x) as test object!
-added: BO105 (Army, KLM & ANWB / ADAC)
-added: City Bus (Connexxion lijn 300)
-added: M-113 Ambulance & (Tiger Camo) + BattleBox FOB (Tiger Camo)
-added: naval mines, barricades, kayak & M109 ammo Palets
-added: 30 ghillie colors & changer script
-added: RNLAF F-35 Pilot & ANWB Crew
-added: camp castor sign & Notice Board (360deg Taliban)
-updated: replaced medic sign on various vehicles
-updated: fox medic texture fix & missing Fremm texture
-updated: rg31 MK19 ammo types & zeroing, daf_missilebox scripts updated
-updated: removed some duplicate files, small name changes


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#120 Posted at 2015-01-20 17:59        
     
Hello,

Hmmm i see truck's :)
But for your make dutch island plan, its kinda hard.
Tried once to make own map but its darn diffucult, but Yhea Texel will be a good start.
I did wanted to make North - Holland, but it dind look actual on N-H so i quited the project.

But Sadly i'm playing fully arma 3 now, so i think i have to wait longer :(

Thanks and keep up the good work.