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#1 Posted at 2012-06-29 20:06        
     
Work on the mod hasnt stoped after the first demo release, and i am working on enlarging the Mercedes GD fleet, which will introduce the Wolf SSA (a armored MB G270CDI) in a large number of Versions (such as IED Jammer and Feldjäger (MP)), as well as the "Greenliner" (a unarmored MB G280CDI) and last but not least the unarmored G290CDI as Luna carrier Vehicle and Airborne Medical Vehicle.

BF Goodrich All Terrain Wheels with default MB rims


BF Goodrich All Terrain Wheels with Hutchinson rims


And here 4 pictures of the Wolf SSA with Jammer rack on the roof
http://www.pic-upload.de/gal-155299/2z35xz/1.html

And another 7 showing some of the initial Texture work
http://www.pic-upload.de/gal-156242/4w7se/1.html

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#2 Posted at 2012-07-20 12:50        
     
Next addition to the mod will the Marder, as version 1a3 and 1a5 as well as the observer version based on the 1a3




More info can be found at here

This post was edited by Foxhound (2012-07-22 11:00, ago)

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#3 Posted at 2012-07-23 01:25        
     
Nice, very high detailed models!

Just in case you want some ideas what else you could build (I'm not requesting anything!):

Have you thought about the Barracuda camo system (should also decrease IR signature)? You could construct it as additional parts that can be slapped on the model, maybe you can also "upgrade" (via attachTo) later the BIS-Models Dingo (from ACR) or Fennek from Arma3.

http://farm7.staticflickr.com/6098/6295984185_a5cdff5757_b.jpg
http://farm7.staticflickr.com/6058/6295989527_be13d0f5d3_b.jpg
http://farm7.staticflickr.com/6177/6251574986_2cd87e8261_b.jpg

has also been seen on a Yak:
http://up.picr.de/9423153ltj.jpg

If you are looking for a repair truck, I also found a
http://i91.photobucket.com/albums/k314/WTS2006/TagderInfanterieHammelburg2010Teil2.jpg
http://i91.photobucket.com/albums/k314/WTS2006/TagderInfanterieHammelburg2010Teil1.jpg
or maybe
http://www.hardthoehenkurier.de/index.php?option=com_content&view=article&id=602:bundeswehr-beschafft-den-geschuetzten-mercedes-benz-actros&catid=80:news&Itemid=131


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#4 Posted at 2012-07-23 09:07        
     
Dingo 2 wont happen from our side, since there is allready a decent model out there made by Frankyman, (and since i am not a big fan of the Dingo), "upgrading" BIS Vehicles also wont happen, as it goes against our policy (we build every Vehicle from scratch weather there is a similiar one out there or not, no repaints or upgrade of Vehicles), as we build stuff for the fun of building, not to have as much as possible to play with in a short time :)
Since we are mainly making vehicles of the 90s and the early 2000s the Baracuda netting will most likely not find its way onto one of our vehicles, and in addition to that it hides all the effort put into a model as well :P

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#5 Posted at 2012-07-27 09:25        
     
It is wonderful to see the German arsenal continuously expanding, I look forward to the new versions of the Wolf as well as the other WIP I've been seeing on the team's forum. Quality to say the least!


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#6 Posted at 2012-08-02 23:06        
     
Some more Work in process, this time it is the Biber AVLB based on the Leopard 1, as usual it will be included in 8 german as well as 4 danish Versions.

http://www.pic-upload.de/gal-184406/huqiut/1.html

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#7 Posted at 2012-08-03 23:23        
     
and ive got a tiny update on the biber, fiddled arround with the bridge Animation all day today and the results are pretty satisfying imo

http://www.youtube.com/watch?v=2hO9WqHr3rI&feature=youtu.be

sorry for the talking in the vid, the people on ts didnt want to be quiet :P

This post was edited by GalComT (2012-08-03 23:32, ago)

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#8 Posted at 2012-08-04 08:43        
     
cool stuff! don't forget the "foot" (Stützschild) though, or it will fall over ;)

I hope you won't have much problems making the bridge actually usable, so that you don't bounce off when you cross it. And how you can separate the bridge module and the tank from each other. I'm eagerly looking forward to take a peak into the config when you are done.


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#9 Posted at 2012-08-04 11:45        
     
# Brainbug : cool stuff! don't forget the "foot" (Stützschild) though, or it will fall over ;)

of course not


I hope you won't have much problems making the bridge actually usable, so that you don't bounce off when you cross it.

http://www.pic-upload.de/gal-184485/o7iuv/1.html first ingame drive tests of the bridge, says everything i guess

I'm eagerly looking forward to take a peak into the config when you are done.

it isnt the best motivation for a release to tell an addonmaking that you will rip something open before its even released.

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#10 Posted at 2012-08-04 13:52        
     
Why, is it a secret? I thought we are helping each other in the community? You have to admit that you also have looked into the work of others (be it wikis, tutorials or other addons) to become as good as you are now. If you are afraid that people will just LOOK at your work, then you should not release anything for the Arma series, where all files are readable (and intended to be so). You seem to me like a Ferrari designer who is angry at people who say that they are looking forward to open the hood and have a look at the shiny V12 engine.

I thought it would be ok to express my interest and appreciation in your work. But I don't have the energy to start some unnerving discussion here. You obviously don't like my comments, so I'll just shut up.


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#11 Posted at 2012-08-05 01:11        
     
you usualy ask the ferrari designer if you can have a look at the v12 engine :P just opening the hood and taking a peak usualy end up in the designer beeing pissed :P and just because you have a usermade crowbar to open it up doesnt make it intended to be so,....anyways back on topic

I have continued working on the rear end of the Biber as well as the shadow lod (makes it look nicer in Bulldozer :P), only minor details missing now, hydraulics for the rear extender thingy camo net holder on the front crane thingy and some parts that need to be animated (im sure i forgot something) anyways here are the most recent pictures

http://www.pic-upload.de/gal-186241/6824xe/1.html

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#12 Posted at 2012-08-05 02:35        
     
Man i'm jealous now dangit ...Nice job lars :-) :-P

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#13 Posted at 2012-08-14 00:12        
     
a small update of the Leopard 1 family, after the biber is now fully functional and only requires texture loving and some fine tunning i want to show you the leopard 1A4 MBT.

http://www.pic-upload.de/gal-193540/xlyk8y/1.html

small edit:

http://www.pic-upload.de/gal-193596/epzfor/1.html

here you can see it with atatched deep water fording kit (yes it will work)

This post was edited by GalComT (2012-08-14 02:55, ago)

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#14 Posted at 2012-08-14 18:06        
     
I really like you models, the detail look great and I rather like the shading which leads me to ask out of curiosity. Are you letting the ambient occlusion do most of the shading in the diffuse or the _as file?


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#15 Posted at 2012-08-14 19:46        
     
Its pretty much both the same, i use the ambient occlusion with 50%-75% oppacity in the diffuse and then again with 100% in the _as file which gives it a rather nice look. When using it only in the _as i think it makes a model look "dead" from some angles, and then again when only using it the diffuse it lacks the dynamic.

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