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In-game name: {E-Z}Science

 
#1 Posted at 2013-02-20 16:29        
     
I've added an addAction to a unit that executes a script when activated, I need to execute it globally for all players. I've been reading up and what I found is that I need to use a publicVariable but I'm not sure if that's right or even how to do it. Any and all help is greatly appreciated.


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Posts: 2
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Country: us
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In-game name: {E-Z}Science

 
#2 Posted at 2013-02-21 14:21        
     
What kind of details do you need?

The mission is combined ops, two teams multiplayer and I'm currently using a unit placed on the map with an addAction to trigger the script which works for the person who triggers it just not globally for all players in the server.

Eventually after figuring out how to globally execute it I'm going to move away from the addAction trigger to a randomly timed event.

I'm at work and on my phone so I don't have the scripts to copy over but if it's necessary I can get a copy here on request.