An update was applied to the stringtable.xml so be sure to drag that into your mission!
- Disabling the 'Vas hasn't finished loading check is NOT RECOMMENDED for non-modded games. It is only meant for those that use a lot of addons such as ACRE in clan/community missions.
- VAS_fnc_handleItem cannot add magazines to their exact saved container in the stable build due to it being broken however reports are that it works in the DEV-Branch so I have left the code commented out for stable users and if DEV-Build users want to use it they simply need to look at the CfgMagazines section.
- The new 'Transfer' feature is not exactly neat and what not but I did it during a massive headache.. To transfer a saved loadout to another player (on your own team) you navigate to the Load Gear menu and select the loadout you want to send and hit Transfer, from there you pick the person you are sending it to and hit Transfer. They will be prompted whether or not they want to accept it.
Added: Support for new compatibleItems class structure (Thanks to Robalo).
Added: Ability to transfer saved loadouts to other players in MP (They must accept).
Added: Visual indicator of Uniform/vest/backpack load with tooltip showing % in being full. (ToDo make it drag & drop).
Added: Config option to disable the 'Vas hasn't finished loading' check. It's a config option for those that use a LOT of addons.
Changed: VAS_fnc_handleItem can now put items in exact container from a save (Except Magazines, they're broken in stable).
Fixed: Using quick magazine adding no longer breaks filter displays.
Fixed: Localization error on 'restricted item'.
Fixed: Disabling 'Load on respawn' didn't actually disable it.
Virtual Ammobox System (VAS) v2.1