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#1 Posted at 2013-03-19 20:20        
     
Hello everyone. I was just wondering if anyone has a working Trigger activated style IED Script for the ArmA 3 Alpha. I tried setting one up like I did in ArmA 2 but can't seem to get anything working.


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#2 Posted at 2013-03-29 04:27        
     
Try centering a marker over at trigger acitvated by vehicle or side present, then in On Activation
IED = "mine" createVehicle (markerPos "iedmarker"); IED setdamage 1

Or is that what's not working? May need to try different explosive classnames for the Arma3 alpha until you find one that works.


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Posts: 12
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Age: 23
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#3 Posted at 2013-04-19 02:27        
     
Sorry for late response. I was able to get this one working with a marker If anyone was wondering.

bomb = "M_RPG32_AA_F" createVehicle [(getMarkerPos "IED1" select 0),( getMarkerPos "IED1" select 1), 0];