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#76 Posted at 2016-11-18 12:14        
     
After lots of months I can finally provide another update. I was busy with my job and because of many engine changes in Arma 3 I had to rewrite a lot of configs. Long story short, the main changes are:

    bugfixes
    content from GLT Mod Extended is now included in GLT Mod
    most missions have been disabled because they require a rework

There are still some issues left, but they are not game breaking. The work will continue.

Changelog
    changed: changes in ChDkz arsenal loadout
    changed: changes in NATO arsenal loadout
    changed: BTK first aid time reduced
    changed: GLT_RPK_74 now has a scope attached
    changed: GLT weapon and ammo crates displaynames
    changed: GLT supply box has a new loadout
    changed: RPG32 removed from GLT launcher box
    changed: stamina and weapon sway have been changed for GLT missions only
    changed: ChDkz backpack (MG) ammo changed
    changed: ChDkz units loadout changes
    disabled: lots of GLT missions are disabled for a detailed rework
    fixed: CSAT Kamaz 5350 was using the wrong 3D model
    fixed: support trucks are working again
    fixed: power wires now have displayname in the editor
    fixed: item newspaper displayname was missing
    fixed: icon of small carglass item was missing
    fixed: civilian (Vaultboy) was using the wrong shirt (thumbs up now)
    fixed: missing displaynames on civilian headgear
    fixed: some RPT error that was caused by BTKs first aid script
    fixed: paramsarray RPT errors caused by missions
    fixed: stringtable errors in GLT 02: Take Girna
    fixed: Bergen Flecktarn texture was not found
    fixed: author changed from array to string in all cpp files
    fixed: RPT errors with ItemInfo scope
    fixed: texture changes of GLT_Vest_NDK, GLT_Vest_Flecktarn, GLT_Vest_Tropentarn, GLT_Vest_Winter
    fixed: setviewdistance module RPT issues
    fixed: bad classname in cfgGroups of GLT_Support_CLS_W
    fixed: GLT_Bandolier_CDF UI icon texture path
    new: editor categories and subcategories added to many items and objects of the GLT Mod
    new: cfgVehicles added to uniforms, vests and headgear
    new: RPK-74 (port of Arma 2)
    new: editor subcategories added for some objects
    new: camera (ported object of Arma 1)
    new: computer (ported object of Arma 1)
    new: concrete panels (ported object of Arma 2)
    new: vases (ported objects of Arma 2)
    new: carpet rack (ported object of Arma 2)
    new: counter (ported object of Arma 2)
    new: tyres heap (ported object of Arma 2)
    new: vegetable stand (ported object of Arma 2)
    new: canvas hut (ported object of Arma 2)
    new: bucket (ported object of Arma 2)
    new: bowl (ported object of Arma 2)
    new: park bench (ported object of Arma 2)
    new: camping table (ported object of Arma 2)
    new: chest (ported object of Arma 2)
    new: sack (ported object of Arma 2)
    new: small table (ported object of Arma 2)
    new: urn (ported object of Arma 2)
    new: pillow (ported object of Arma 2)
    new: water pipe (ported object of Arma 2)
    new: wooden table (ported object of Arma 2)
    new: cabinet (ported object of Arma 2)
    new: small table (ported object of Arma 1)
    new: lots of signs (ported objects from Arma 2)
    new: inventory item laptop (ported object of Arma 2)
    new: inventory item radio (ported object of Arma 2)
    new: skeet machine and skeet disk (ported object of Arma 2)
    new: water reservoir (ported object of Arma 2)
    new: armchair (ported object of Arma 1)
    new: several beds (ported objects of Arma 2)
    new: night cabinet (ported object of Arma 2)
    new: several bathtubs (ported object of Arma 2)
    new: several cupboards (ported objects of Arma 2)
    new: several stoves (ported objects of Arma 2)
    new: kitchen table (ported object of Arma 2)
    new: wall unit (ported object of Arma 2)
    new: toilet (ported object of Arma 2)
    new: office table (ported object of Arma 2)
    new: sink (ported object of Arma 2)
    new: several toilets (ported object of Arma 2)
    new: variations of the "SPAR16" rifle with optics have been added
    new: new tanoa mission GLT: Operation Anaconda
    new: cfgVehicles added to uniforms, vests and headgear
    new: editor cleanup included for AiA hiding unrequired objects
    updated: texture of GLT flecktarn booniehat
    updated: all Stratis missions to be compatible with current Arma version
    updated: some Altis missions to be compatible with current Arma version

The download link on the first page has been updated.


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#77 Posted at 2016-11-18 12:59        
     
Thanks for the update and good to see you back again :-)
As you may have seen the newest version (1.28) has already been frontpaged, here is our updated mirror:




Maybe you can tell me what the correct requirements are? The RHS mod as well as the CUP mod consist of multiple releases, so I am not sure which CUP and RHS releases are required.

Visit my family webshop desteigerhoutshop.nl.





Tags: Glt