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peppe  



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#361 Posted at 2017-08-01 08:10        
     
Hello SpunFIN,
1st, thank you for your work.

I'm trying to run ambientCombat on Unsung (Vietnam) ... but something goes wrong.
A randomly error message appear:

http://www.bellavista.it/LV_error.gif
Using last version of script.

Thank you in advance
Peppe

This post was edited by peppe (2017-08-02 08:44, 352 days ago)


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#362 Posted at 2017-10-08 05:01        
     
@peppe,
Would you have more details about that error? Can't be sure, but _ehID doesn't ring a bell to me, so I would guess it's some eventhandler id related to the mod you're using?

Myself I'm using ambientCombat with RHS and Zombies & Demons mods without errors, but haven't tried Unsung yet.

Need web sites & apps or video effects? I'll make 'em; http://kaartomedia.com/ || https://www.facebook.com/kaartomedia

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HazJ  



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#363 Posted at 2017-11-13 04:59        
     
# peppe : Hello SpunFIN,
1st, thank you for your work.

I'm trying to run ambientCombat on Unsung (Vietnam) ... but something goes wrong.
A randomly error message appear:

http://www.bellavista.it/LV_error.gif
Using last version of script.

Thank you in advance
Peppe
That error appears to be coming from the RUG DSAI mod, which isn't related to AISSP. Does the script break when using that mod or does the error just appear? Please provide some more information so myself or SPUn can help you further. Thanks!

Edit: Oh, last post (before mine) was posted in October lol. That "You posted in those recently updated topics" confused me. :P

Haz

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#364 Posted at 2018-01-02 05:06        
     
Any tips or tricks to triggering the spawning of cached militarize/fillhouse units when a friendly player-controlled drone is nearby? Unless I'm doing something wrong, I'm observing that it doesn't seem to trigger -- I'm using MP mode true. My assumption is that it doesn't trigger because it's actually an invisible friendly AI piloting the drone instead of a manifestation of the player.


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#365 Posted at 2018-04-17 01:37        
     
how to trigger the script using random sector in A3wasteland dedicated Server (Altis)?
I try many method i can find online but is still not working.

is the new setting using [Flash app to setup calling lines] to replace setting below?

custom: nul = [min range, max range, min delay, max delay, groups, side ratios, center unit, vehicle chance,
air vehicle chance, water units, AI skills, communication, dissapear distance, custom init,patrol type, MP,
clean, classes] execVM "LV\ambientCombat.sqf";


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#366 Posted at 2018-06-23 04:25        
     
Use the Flash app as you mentioned above. If you still get stuck, share some code of what you did so I can help you further.

Haz