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#16 Posted at 2008-03-25 15:04        
     
I was so kind to edit your first post ;) (fact regarding the original creator etc...that not many people seam to remember :p. Yes that was my first crappy model i made for OFP).

Anyway, somehow nice to see the model is still getting attention after all these years. Too bad on the other hand this model is still beeing used, for the fact i splitted the model badly in the past witch lead to the buggy roadlods. Like said, my first model at that time...makes me wonder why nobody (re)made the Nimitz into more pieces. In the end the Nimitz isn't that hard, it just needs some attention to the sizes of the pieces.


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#17 Posted at 2008-03-25 19:20        
     
Ah yes, give it to Gnat so it never gets released :) No offense to him, I'm sure he's a great guy, but he's notorious for posting WIP after WIP and never giving any releases, cancelling most of his projects or putting them in hiatus.

I believe Gnat was already trying to port the Nimitz in any case, I guess we just beat him to the punch. That said, I will hand it over to him for exclusive use if I get to privately use his Osprey :P

DaSquade, sorry, your name does ring a bell as the original creator but I just guess it slipped my mind. I'm really not too much into the ArmA mod community, haven't been since OFP, but I have noticed a NOTORIOUS lag in development compared to OFP. By this time, we had dozens of mods and addons out. It's just easier to port stuff really then to wait for a new modeller. That said, if it ain't broke, don't fix it, your nimitz always had tons of potential :)


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#18 Posted at 2008-03-25 19:31        
     
Tykell : Ah yes, give it to Gnat so it never gets released :) No offense to him, I'm sure he's a great guy, but he's notorious for posting WIP after WIP and never giving any releases.
Comments like this atleast made two modders I know leaving the ArmA community. Not that it bothers me but still.

I'm really not too much into the ArmA mod community, haven't been since OFP, but I have noticed a NOTORIOUS lag in development compared to OFP. By this time, we had dozens of mods and addons out. It's just easier to port stuff really then to wait for a new modeller.
You simply can't compare creating OFP models with creating ArmA models, the learning curve for the new tools is much more steeper then it was before.
And btw: By now (more then a year after release) we also have dozens of mods and addons released. Most of them just retextures but that wasn't any different in OFP.


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#19 Posted at 2008-03-25 19:48        
     
That said, it took us only two weeks to get the Nimitz in and working. There are tons of outstanding add-ons in OFP that could be ported over with some revising.

As for Gnat, there are not many modders I know that would be so ambitious to create tons and tons of projects so they never have time to actually finish one. It just gets mind boggling after awhile.


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#20 Posted at 2008-03-25 19:52        
     
Someone released a Nimitz-like carrier on the BI Forums today... but its in 4 pieces instead of 1...

It's weird.


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#21 Posted at 2008-03-25 20:12        
     
Tykell : As for Gnat, there are not many modders I know that would be so ambitious to create tons and tons of projects so they never have time to actually finish one. It just gets mind boggling after awhile.

I think you might be suprised, I personally know a few who made tons of stuff (nope, I wont name anyone, unless they think they should pop in and name themselves :) ) but didnt release it or only a little and still working on new things.
Everyone can do with his work whatever he wants. If someone decides not to release his well.....thats their business and our loss :)


But back on track now.
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I already thought I saw something like that pass my eye. Time to have a look at another ship I guess ;)

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#22 Posted at 2008-03-25 20:33        
     
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=8cf5bbb522c5685584b7992930319eb7;act=ST;f=69;t=72528


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#23 Posted at 2008-03-25 22:11        
     
Tykell: DaSquade, sorry...:
[/quote]
No problem, by the big public and even some friend didn't knew ;). At times i try to break the circle of misunderstanding.

[quote=That said, if it ain't broke, don't fix it, your nimitz always had tons of potential ]
Well that was my point. The Nimitz was broken when it left my hands so many years ago, but somehow nobody cared to fix it. The main problem (too big pieces) just got transported over and over...:). The problem was and still is, BIS geo/roadway/fire geo is limited to 60mx60mx60m. At that time it was all expecimental and many including i thought 64m was safe...untill you start to split it up again (lift etc...). Anyway, the space and parts are just not engine stable. So untill the main problem gets fixed, it is pointless for me....but nice to see my model still flows around.

Don't want to drap it even more offtopic, but regarding the 'some guys' and 'WIPs' and 'never-release'.
Well, i'm member of the exclusive club :p. Fox suggested my that club name today aswell ;).
Untill you have spend so many heures as use 'member' creating fresh models from scretch, nobody can judge about that person. They can have their opinion though.
Like Wolle said, since ArmA (shaders-new features etc), work time has increased a lot. Double if not more...Don't forget most of those 'WIP guys' don't have a crew behind them and all the work comes on their sholders. We all do it for free, BECAUSE we like doing it, creating stuff nobody has made before, because it is our hobby and life.
No need to say, but i will, after awhile a very promising model and WIP can become boared and new stuff takes over.
I have a HD full of WIPs. Some have made it in the hands of others who decided to use and finish those last few bits.
There is a huge volume of talent in the community, but only a few can combine it all (modeler, texture, cfg maker, etc...).
Last thing (my case at least), is that some are very cretic on them self and if the person himself isn't 100% happy with the result it become a 'dust-collector'. In the end there are only 24h in a day....
So please a bit respect!

Last thingy, on the other hand, the person you judge have a very different opinion on 'import projects'.
Sorry but 2 weeks for the Nimitz is in my homble opinion a 2 week of lost time. In the time i could of made a brand new nimitz that works flowless ;) (mather of speaking). I know of the saying 'no need to reinvent the wheel'..but i broken tire will one day need to be repaired.

Final final word on this, keep in mind the WIP are WIP and no proof you will ever see it on your HD. Between WIP and released addon there is a long road with many know and unknow obsticles. motivation, time, interest, HD loss are only a few off them.
Again like Wolle said, opinions like yours have made many people to leave the scene although it was most of the times a combination of things. We are all old enough to see the most important things.

Anyway, back on topic (just wanted to lighten things up a bit).


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#24 Posted at 2008-03-25 23:00        
     
DaSquade :

Don't want to drap it even more offtopic, but regarding the 'some guys' and 'WIPs' and 'never-release'.
Well, i'm member of the exclusive club :p. Fox suggested my that club name today aswell ;).

I think I can safely put myself in that club too :blush

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#25 Posted at 2008-03-28 07:51        
     
Got the ruskie carrier working in MP did a bit of testing last night, although most of the features, i.e catapults/lifts arn't working.

F18's can land without problems, even Su34's can land with pratice :)

It does repair/service/refuel aircraft that land and is in any respect functional.

I do believe tho, in its current state the previous people who altered this carrier at various times from Opf would not give there blessing for the release of this addon.(Gnat also has this addon at 90% complete)

As I said before my sole purpose was to get this addon to a point where I can use it for personal use, after 4 days I've achieved what i set out to do, if someone now wants to pick up where I'm leaving off then all the better for the community.

Southy.


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#26 Posted at 2008-03-28 08:06        
     
Souhty, my personal opinions about Gnat aside never releasing stuff, one thing is certain: It's not going to be released for AWHILE as it's going to be apart of a large Naval release. We probably won't see it for a year or so, and that's a generous estimate. You should pursue permissions from the add on creators to do a public release. Also, download Hawks Nimitz and unpbo it, the catapult scripts in there should be suitable for the Kuznetsov if you can adapt them.


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#27 Posted at 2008-03-28 08:34        
     
Thanks for the advice Tykell, Gnat was one of the people that had worked on this carrier previous, with himself also having the same addon at 90% complete I highly doubt he would want his version being confused with what is in effect a very rough round the egdes one.

I'll take your advice and have a look at the nimitz pbo, were you able to get the scripts wroking as is?

Southy


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#28 Posted at 2008-03-28 16:08        
     
Yes, they're just somewhat difficult to trigger. One of those things where you have to be at an exact position for it to show up.


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#29 Posted at 2008-03-29 01:52        
     
well. If all else fails, what about releasing it to BIS and get them to implement it? *ducks the tomatoes and eggs*

Just a thought!!!


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#30 Posted at 2008-03-29 03:40        
     
...they wouldn't