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#46 Posted at 2014-04-09 12:49        
     
Good work with the styers, the box mags on the machine guns go apesh*t when reloading or firing for anyone else?

Also, not a fan of the new 'AMP' never seen it so dark and large lumped before.


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#47 Posted at 2014-07-15 08:39        
     
Any word on if this Mod will be updated for the Bootcamp update? Word has it that the Sounds in this pack are not working at the moment. I love this pack and my group use it all the time for our missions. Would love to see it updated. Cheers.


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#48 Posted at 2014-11-13 07:34        
     
Hey, great mod however it does have some issues. 1) the sound for the weapons does not work, apparently it was an update that screwed it all up so I am not sure what you can do about it. and 2) the swarovski scope really needs a model, if it had one it would probably be one of the best mods out there as the current one is just horrible.
Besides that it is an awesome mod and really well done, keep up the good work


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#49 Posted at 2015-05-01 08:49        
     
I downloaded the mod these are my thoughts so far

The AUG firing sounds need to be better they just sound really weak.
Something like this is what you want.
https://www.youtube.com/watch?v=ouaO2RxxRok

The max mini firing sounds I feel need some tuning.

The ASLAV-25 Cannon sound needs changing as well it just sounds like someones hitting a drum.

All the other sounds are great the m4 is awesome.

Really cool mod so far keep it up.

This post was edited by Xiaoxiao (2015-05-01 10:48, ago)


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#50 Posted at 2016-01-24 08:00        
     
Greetings Armaholics,
I have built a modded ARMA3 server using Chernarus map (CUP_terrains_core (and _maps)).
I am using ACE3 and ALiVE mods...

The complete mod list
-mod=@CBA_A3;@ace3;@ALive;@ARC_CP;@cup_terrains_core;@cup_terrains_maps;@cup_weapons;@cup_units;@cup_vehicles;@cup_ace_compatibility;@hafm_ec635;@task_force_radio;@sma;@spec4_gear

The server was working prior to adding ADF.

1. I have tried to add @adf ADF Uncut but unfortunately the ALiVE respawn system stopped working. (I was using the insertion via helicopter).

2. Additionally, the play withsix version of @adf did not properly download (about half the pbo's read 0 Bytes), so I downloaded the armaholic version.

Does anyone have any experience or advice with these two problems? As I would really like to get the ADF mod working with ACE3 and ALiVE.

Lastly, are the ADF Uncut mod developers going to add an officer skin?

Thanks in advance.


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#51 Posted at 2016-01-24 08:24        
     
# Gantry23 : Greetings Armaholics,
I have built a modded ARMA3 server using Chernarus map (CUP_terrains_core (and _maps)).
I am using ACE3 and ALiVE mods...

The complete mod list
-mod=@CBA_A3;@ace3;@ALive;@ARC_CP;@cup_terrains_core;@cup_terrains_maps;@cup_weapons;@cup_units;@cup_vehicles;@cup_ace_compatibility;@hafm_ec635;@task_force_radio;@sma;@spec4_gear

The server was working prior to adding ADF.

1. I have tried to add @adf ADF Uncut but unfortunately the ALiVE respawn system stopped working. (I was using the insertion via helicopter).

2. Additionally, the play withsix version of @adf did not properly download (about half the pbo's read 0 Bytes), so I downloaded the armaholic version.

Does anyone have any experience or advice with these two problems? As I would really like to get the ADF mod working with ACE3 and ALiVE.

Lastly, are the ADF Uncut mod developers going to add an officer skin?

Thanks in advance.

There hasn't been much activity within the Uncut Team, worth searching around the BI Forums or see if you can contact them at Day0.com.au (Their home page)