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In-game name: KarovMac

 
#1 Posted at 2013-07-07 13:00        
     
Hi all

I am creating a mission where i want to enable the player to fix certain parts of his vehicle, i.e) Engine, Fueltank etc. I know that the vanilla arma 2 game includes seperate damage models for different vehicle parts, such as the chopper which has vrotor, engine, etc.

I need help trying to create script which will allow the player to fix specific parts of his car, i know how to completely fix a car- 'vehicle1 setdammage 0'


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#2 Posted at 2013-07-07 15:35        
     
Maybe you shall give this a try: Handle Damage

arma3 related names:
hunter:
karoserie
motor
left back wheel -> wheel_1_2_steering
left front wheel -> wheel_1_1_steering
right back wheel -> wheel_2_2_steering
right front wheel -> wheel_2_1_steering
palivo
light_l
light_r
glass1
glass2
glass3

uh80:
motor
elektonika
munice
main rotor
tail rotor
glass1
glass2
glass3
glass4
glass5
glass6

This post was edited by Coding (2013-07-07 18:38, ago)


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#3 Posted at 2014-04-05 18:07        
     
Anyone knows the ArmA 2 equivalent of "karoserie"?


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#4 Posted at 2014-04-05 23:08        
     
karoserie = car_body/coachwork

hull = works choppers


Translation

I found if you use them in the init of a vehicle they don't seem to work.

I don't know if they will work in A2






Tags: Car, Parts, Repair, Vehicle