Hey guys!
I now release a test version of a map containing my New York inspired buildings.
The reason for the release is to gather info about how it performs and how I should progress with this project.
It contains ~30 custom buildings, most of them fully enterable (some have 30+ floors!).
It's still in the middle of the development process, in other words ALOT of unfinished stuff.
The island is extremly simple, there is hardly any decorative objects.
Also the buildings are very empty, since furniture decrease performance alot.
So before adding any details like furniture and stuff in the alleys I need to know how it performs in a clean and simple state.
READ THIS BELLOW CAREFULLY!
I ask you to read the "Known bugs list" bellow before posting any bugs.
To help me, focus on answering these questions:
How does it perform?
Should the map be bigger/less decorated or smaller/more decorated?
How do you play the map, against AI or PvP? What should I focus on?
Report other bugs!! And not how empty the buildings are or lame the map is, remember it's released in the middle of development and I need many more months to actually complete it!
All suggestions and ideas are of course appreciated!
The buildings are the main addon, the terrain is just for testing purposes.
Here's some photos! I cannot manage to embed them....
http://cloud-4.steampowered.com/ugc/541881975086917764/0EA0CEF19F963583477C6FC1A953163928CB3D6B/
http://cloud-4.steampowered.com/ugc/541881975086903978/4C07024A0F911F2F1DB3068595C27CF8B8796735/
http://cloud-2.steampowered.com/ugc/541881975086913810/F95ED08E54CD544403F93C85202617623E7E08AC/
http://cloud-2.steampowered.com/ugc/541881975086889056/D5855D22A41B9C0D7719754FE492EE716B75FD2A/
http://cloud-4.steampowered.com/ugc/541881975086908551/107EA988849F90939B273A73F26446071634F93D/
Download the newest version here:
http://www.armaholic.com/page.php?id=23869
https://dl.dropboxusercontent.com/u/8291078/Bracers_Minihattan053_A3.zip
I hope to see some missions for it soon and to hear some feedback!
Cheers
/Bracer
Known bugs:
-Shadows look horrible
-Sidewalks are missing geo-lod, "sticky road" bug (Thanks Zodd)
-Missing ILS in config error when loading map in editor
-Error, cannot load some bush thingy
-Most of the doors are not animated
-Windows are not working, you can either walk through them or not shoot through them Mostly fixed
-LoD switching look horrible
-Custom textures (decals on windows) are not showing properly
-Buildings have no furniture
-The map has no details
-AI cannot use most of the buildings
-The map lacks variation, the buildings are repetative (Come on dude! I built 15 custom buildings on my free time in 4 months... I have a real job, and it's definitly not 3D modelling.)
-Bugs that you report!
Future plans:
-AI can use all buildings
-Make it look good
-Add interesting interiors
-Increase performance
-Make an awesome map with detailed alleys and a cool park
-Animate all doors
-DESTRUCTION!!
-Ideas that you suggest!
Versions changelog:
0.5.3 - Released
-Improved the exterior of the mall upper floors
-Removed shadows (temporarly until I figure them out)
-Stopped buildings from falling through the ground
-Hopefully fixed compatibility issues with AiA
-Added few interiors
-Testing destruction on Hotel
-Fixed missing texture
0.5 - Released
-Plenty of new buildings
-Greatly improved visuals
-Changed the sidewalks
-New reflections from the windows
-Reduced the amount of the ugly buildings
-Better config files
-Optimized some buildings and their geoLods
-Added a hidden experimental bonus...
0.3.1
-Fixed missing texture
0.3 - Released
-Optimized buildings
-Better looking LoDs
-Signed all addons
0.2 - Released
-Sharpen edges on skyscrapers to remove blocky look
-Fixed geolod on Hotel1, Mall upper structure, Skyscraper 4, Sky10
-Fixes roadway lod on Hotel 1, Mall upper structure, Row house 1, Skyscraper 4, Sky10
-Added clutter, fish and snakes to A3 version
-Fixed the glass in a few buildings
-Fixed bad rotating door
-Fixed holes in some walls
-Fixed missing textures
-Added a few interiors
-Edited the terrain
-And more.
0.1
-Release