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#16 Posted at 2014-02-05 00:53        
     
Ok, here we go!
I worked alot on fixing the models, and noticed quite a nice fps boost.
Please try it out and report how performance changed compared to the earlier versions!!
It should only be positive

Version 0.3 is up for grabs!

Changelog:
-FPS!!
-Better looking LoDs
-Signed properly with keys included

Get it here: https://dl.dropboxusercontent.com/u/8291078/MinihattanA3_v0.3.rar

Cheers!


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#17 Posted at 2014-02-05 08:46        
     
Thanks for posting the updated version here :-)
News is up on the frontpage and you can find our mirror here:




Is the versioning/archive correct? You refer to this being 0.3 but on the frontpage you call it 0.3.1 (same on the BI forums).

This post was edited by Foxhound (2014-02-05 16:28, ago)

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#18 Posted at 2014-02-05 15:59        
     
Thanks again Foxhound!
A3 version is v0.3
A2 version is v0.3.1

The A2 version got alittle hotfix included that didn't make it into the A3 version yet, so it stands as wip.
Hope that clears is up!
Sorry about the confusion!
Cheers


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#19 Posted at 2014-02-05 16:29        
     
Ok thanks for the info mate!
You might want to change your changelog in the first post to prevent confusion for any user ;-)

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#20 Posted at 2014-02-05 17:31        
     
Great!
Yes, I need to organize does changelogs in a better way and make up my mind how I will write!
I'm confusing myself with all these versions and different games :-)
You should see my workspace for Arma tools...


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#21 Posted at 2014-02-05 17:35        
     
Hehe, dont worry. I know exactly where you are coming from.
You should see my desktop, my desk, my table and the rest of my house. Its one big server/documents/info room/area :-)

We can only help eachother when we see things ;-)

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#22 Posted at 2014-09-30 21:28        
     
Hey dudes!

Here's a video showing of the coming update, v0.5:


Bear in mind that the video is recorded in A2, but the differences on Minihattan should be small.


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#23 Posted at 2014-10-01 11:59        
     
Great stuff,
I am enjoying watching this progress very much :)

For A3 have you looked into the TOH shaders see if they work in A3 , iremember there tall buildings in TOH had a great reflection setting might be worth to look at :).

Keep up the good work

http://forums.bistudio.com/showthread.php?40226-ECL's-record-breaking-attempt-players-on-one-serve&p=619994&viewfull=1#post619994

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#24 Posted at 2014-10-19 02:19        
     
Now it's finally time to release the update, Minihattan v0.5!
Expect plenty of bugs and unfinished stuff, but it's well on the way to reach an acceptable status!

I release now because I reached a milestone, and the next one is quite far away.
What's most important is that I almost reached 30 unique buildings, which can be combined and create a large amount of variations.
This means that with some work it will not look like it's repeating.

What will be worked on from now is interiors of the buildings, which means both graphically and AI-paths.
And the big part will be working on a proper terrain, making proper alleys, parks, different districts and so on.

News for this update is:
0.5 - Released
-Plenty of new buildings
-Greatly improved visuals
-Changed the sidewalks
-New reflections from the windows
-Reduced the amount of the ugly buildings
-Better config files
-Optimized some buildings and their geoLods
-Added a hidden experimental bonus...

0.3.1
-Fixed missing texture

Here's some photos! I cannot manage to embed them....
http://cloud-4.steampowered.com/ugc/541881975086917764/0EA0CEF19F963583477C6FC1A953163928CB3D6B/
http://cloud-4.steampowered.com/ugc/541881975086903978/4C07024A0F911F2F1DB3068595C27CF8B8796735/
http://cloud-2.steampowered.com/ugc/541881975086913810/F95ED08E54CD544403F93C85202617623E7E08AC/
http://cloud-2.steampowered.com/ugc/541881975086889056/D5855D22A41B9C0D7719754FE492EE716B75FD2A/
http://cloud-4.steampowered.com/ugc/541881975086908551/107EA988849F90939B273A73F26446071634F93D/

Download it here: https://dl.dropboxusercontent.com/u/8291078/Bracers_Minihattan05_A3.zip


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#25 Posted at 2014-10-19 10:20        
     
Thanks again for posting the updated version here :-)
News is up on the frontpage and you can find our mirror here:



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#26 Posted at 2014-10-19 18:38        
     
Thanks alot Foxhound! And thanks for updating the pictures at the download page!
Nice to see what a difference there is between these new ones and those old :-)


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#27 Posted at 2014-10-27 11:05        
     
Here you have version 0.5.3 of Minihattan for Arma 3!
It should hopefully fix the compatibility issues with AiA.
Please report if it works!

Changelog for this version:
0.5.3
-Improved the exterior of the mall upper floors
-Removed shadows (temporarly until I figure them out)
-Stopped buildings from falling through the ground
-Hopefully fixed compatibility issues with AiA
-Added few interiors
-Testing destruction on Hotel
-Fixed missing texture

Oh! And enjoy the destruction for the Hotel!
I will start adding it to more buildings now that I know how it works. *DANCE*

Get it here: https://dl.dropboxusercontent.com/u/8291078/Bracers_Minihattan053_A3.zip

Cheers!

This post was edited by bracer (2014-10-27 11:11, ago)


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#28 Posted at 2014-10-27 11:12        
     
Thanks for posting the updated version here mate :-)
News is up on the frontpage and you can find our mirror here:



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#29 Posted at 2017-11-27 15:24        
     
This map looks amazing hope it's still being worked on just found this and made a Liberation v.924 game out of it and all looks great and will play in the editor. I'm getting a bikey error that will not let me start the game that follows. chn_urbanpack.pbo is not signed by a recognized key. I have all keys uploaded and even uploaded the bisign for that pbo file but it still will not let me join the server. Has there been any progress with this lately it is very nice and would be ashame if the development has stopped. Thanks for the great map in any case.

Stealther