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In-game name: Rabbit U.S.

 
#1 Posted at 2014-01-04 22:47        
     
So I made an audio file play in the editor using the "Say" command, the file plays and it does grow fainter as i get farther away. That said I would like the sound to grow fainter at closer distance, by the time I am 25m I would like to no longer here it. At the moment I can hear it still nearly 5 blocks down a street in game.

How can i edit the trigger to make the sound dissipate faster as I get farther from it?

This post was edited by Rabbit U.S. (2014-01-05 03:19, ago)


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#2 Posted at 2014-01-04 22:57        
     
http://community.bistudio.com/wiki/say

["sound", maxTitlesDistance,speed]

say ["whisper1",25];


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Author Message


Posts: 5
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Level: Member

Country: us
Location: Ohio
Occupation: Medic
Age: 24
In-game name: Rabbit U.S.

 
#3 Posted at 2014-01-05 03:13        
     
This does not seem to be having any effect on it.

Currently I have a object radio set with the init line

name say ["radio1",25];

Changes to the number don't seem to make it any different than if it was

name say "radio1";


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Posts: 635
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Country: uk
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#4 Posted at 2014-01-05 03:21        
     
Thats worked fine for my purpose in the past, have you considered: http://community.bistudio.com/wiki/playSound3D