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#1 Posted at 2014-01-27 13:21        
     
Hello everyone, just a quick question on applying textures in oxygen. I've imported my model and applied the texture to the model, but the directory of the texture is:

D:\Program Files\Steam\SteamApps\common\Arma 3\@OperationReality\Addons\USVests\MedicVest\Data\tex.paa

Does that mean if i were to load it up on another pc it would work? Or not...


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#2 Posted at 2014-01-29 04:51        
     
...


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#3 Posted at 2014-01-29 06:44        
     
My 2 cents on O2. But a texture is defined in the face properties or group in the model itself. there is also a mass texture renaming option under: Tools
what you need to do is make a path to a new made (addon) folder just for your new addon ( like cat_MedicVest_a3 or whatever). And in there you can place your model, add a folder with textures and materials and save that as a hole called an addon? But if the path does not point to an addon folder or ca\ca folders (arma org. textures) then it cannot work.

so you get:
cat_MedicVest_a3 main folder
cat_MedicVest_a3\yourmodel.p3d
cat_MedicVest_a3\config.cpp
cat_MedicVest_a3\tex\tex1.paa
cat_MedicVest_a3\tex\tex2.paa
cat_MedicVest_a3\tex\tex3.paa
etc..


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#4 Posted at 2014-01-29 12:47        
     
nope, still wont work

Added 5 hours 31 minutes later:

Nevermind I got it to work by reading Zach's guide to custom weapons.

Added 13 hours 14 minutes later:

Well, I got the textures working but now I have this issue:
https://drive.google.com/file/d/0B1z_hTZd2ltTM21rYjJhX1VNMDQ/edit?usp=sharing

and yes, I do have a model.cfg

This post was edited by MisterCat (2014-01-30 07:34, ago)






Tags: Arma, Help, Oxygen, Vest