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Posts: 19
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Level: Member

Country: us
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Age: 26
In-game name: Panicsferd

 
#1 Posted at 2014-04-23 03:22        
     
This has been happening to me lately on my custom campaign that I am working on. The campaign loads fine and everything but it keeps giving me an error that "picture is not found" even though the picture in question is in the images fold that is in my pbo for my campaign.

So far I have had any issues with this on just making plain singleplayer missions, it seems to just happen to me now when I am working on my campaign. I am posting it hear to see if I am doing something wrong or if it is truly a bug that may need to be fixed by going to the feedback center.

Here is my Description.ext for my campaign, and how my campaigns folder is setup as follows

/*
	Conquer/Control/Collapse Campaign v0.2 - 4/10/2014
	by Panicsferd 
*/

class MissionDefault
{
 	lives = -1;

	lost = ;
	end1 = ;
	end2 = ;
	end3 = ;
	end4 = ;
	end5 = ;
	end6 = ;
};

class Campaign
{
	disableMP = 1;

	briefingName = "Conquer";	
	author="Panicsferd";
	overviewText ="Follow the story of Sgt. Andrew Jackson, a US marine stationed on Chernarus during the events of the invasion of Chernarus.";
	overviewPicture ="images\overview_ca.paa";

	firstBattle = Beginning;

	class Beginning
	{	
		name = ""
		cutscene =;
		firstMission = CCC01;

		class CCC01: MissionDefault
		{
			briefingName = "Invasion Central";
			author = "MistyRonin";
			overviewText = "Unknown forces were spotted on the coast of Chernarus, explosions and jet sounds were heard from the coast as well. An invasion has started, you are a small us army force stationed on chernarus.";
			overviewPicture = "images\CCC01_ca.paa";
			
			end1 = CCC02;
			lost = CCC01;
			template = CCC01.Chernarus;
		};	

		class CCC02: MissionDefault
		{
			briefingName = "Chernogorsk Crossing";
			author = "Panicsferd";
			overviewText = "Chernoruussian forces are engaging unknown forces in Chernogorsk, US forces stationed a an airbase decide to send some men to Chernogorsk to help the russians deal with the unknown forces.";
			overviewPicture = "conquer\images\CCC02_ca.paa";
			end1 = CCC03;
			end2 = CCC03;
			lost = CCC02;
			template = CCC02.Chernarus;
		};
		class CCC03: MissionDefault
		{
			briefingName = "Down And Out";
			author = "Panicsferd";
			overviewText = "We have got word that there was a unknown helicopter that went down north of Pogorevka. We are sending in a team to secure that crashsite and rescue any survivors so we can get a hang of who is invading chernarus.";
			overviewPicture = "conquer\images\CCC03_ca.paa";
			end1 = CCC03;
			end2 = CCC03;
			lost = CCC02;
			template = CCC03.Chernarus;
		};	
	};
};

Conquer(main folder)
-Missions
-various mission folders
-Images
-various images using the .paa format

The tool I am using to create my pbo is cpbo, which I believe I downloaded that here. I hope I can get this resolved, since it is sort of annoying with it popping up all the time and it really isn't professional like without having those overview pictures.


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#2 Posted at 2014-04-23 07:54        
     
slap me in the face for my stupidity. but hey. everything worth trying right?
isnt it like that you dont have to put the extension down?
maybe some of this will help.

http://forums.bistudio.com/showthread.php?161979-Making-user-made-images-for-in-game-signs&p=2474253&viewfull=1#post2474253


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Author Message


Posts: 14
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Level: Member

Country: us
Location:
Occupation: Diesel Mechanic
Age: 52
In-game name:

 
#3 Posted at 2014-04-25 19:18        
     
I tried this once and for some reason I couldn't get the game to see an "images" folder..I changed the "images" to "pics" and it worked..also in A3 Ive added pics into the main folder and used "overviewPicture ="overview_ca.paa";
where as its not looking for a folder just the picture.
I am pretty sure you need the extension or the game wont see it.

Diesel

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