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Posts: 34

Level: Member

Country: ba
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#1 Posted at 2014-05-09 02:00        
So I have been editing texture of some Heads and made them look like a zombie. But now how do I make that all randomly spawned Civilians use the same skin and head that I edited. The head applies random to all units blufor, opfor and civilians so some of my units look like a zombie.

What script do I need to do so the Civilians heads and skin is not applied random (black, white, beard, without beard,...) and that all civilians use the same head and skin loadout that I edited. For example "m_white_02_co" ??

my civilians spawn dynamic so they have no names and the all have random skins. I want them to have the same skins (the one that I edited)

Also to mention: When I extract PBO for characters I get Blufor, Opfor, Civillian, Independet. And inside I can only edit their Outfit not head or skin. The Heads folder is outside the blufor, opfor, civ, indepen folders and in heads folder I can edit skins and head but its applied to all blufor, opfor, civillian and independet and that is my problem I want a specific texture skin to be applied only on civilians.

Added 1 hour 11 minutes later:

These are the textures that I'm trying to edit to civilians:

I have some lines sticking out and little problems that make my texture look little weird so If anyone (pro editors) wants to edit play around whit this and make a civilian head and body texture feel free to do it and send me the texture image so I can apply it in my mission and character addon. I edited 1 texture in like 10 minutes so it doesn't take long only I'm not expert whit editing programs so it looks really weird.

This post was edited by MaestroProduction (2014-05-09 03:11, ago)

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Posts: 7

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Country: us
Location: Colorado
Occupation: Student
In-game name: trwilson3

#2 Posted at 2014-12-31 10:59        
Hey Buddy

Any luck solving this issue?