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Posts: 4

Level: Member

Country: nl
In-game name: D.Wordsworth

#1 Posted at 2014-06-05 17:33        
hey guys!

I have been working on a MSO mission on sahrani.
Problem is: for some reason, I can't get the civilians to be the sahrani civilians :(
the faction name for the civs is :"sah_civilian_faction"
I have tried add sahrani to the ..\ambience\modules\crb_civilians\crB_AmbCivSetup file, using this code:

case "smd_sahrani_A2": {
BIS_alice_mainscope setvariable ["trafficDistance",1000];
BIS_alice_mainscope setvariable ["spawnDistance",800];
BIS_alice_mainscope setvariable ["ALICE_townsize",800];
BIS_alice_mainscope setVariable ["townsFaction",["sah_civilian_faction"]];
BIS_alice_mainscope setVariable ["civilianCount","round (2 * (sqrt %1))"];

this did not work, it is still spawning taki civs

If anyone knows how to solve this problem, please reply!

This post was edited by D.Wordsworth (2014-06-05 18:14, ago)

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Armaholics priest

Posts: 475

Country: ca
Location: Ottawa
Occupation: Fighting with Exchange
Age: 46
In-game name: =VG= SavageCDN

#2 Posted at 2014-06-05 19:46        
I've never tried to customize the civs in MSO so I'm just guessing ;-)

Why the case {}; line? Is that part of MSO or is that your own script for different MSO missions to spawn different civ types?

Also are you using MSO 4.55 or 4.6? If 4.6 are you using A2OA 1.63?

Bless you my son.


Author Message

Posts: 685

Level: Member

Country: nl
Location: Amsterdam
Occupation: IT nerd
Age: 42
In-game name: -=XTRA=-Larsiano

#3 Posted at 2014-06-05 19:53        
And why dont you ask in the right topic? In the download you can find the link to the topic >

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