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#1 Posted at 2014-08-23 02:08        
     
Hey there I'm trying to figure out how to add trees from brg_africa and rocks from mb_rocks to a mission file (tried both in standard editor and dayz epoch editor) but I can't seem to find them.

I imagine they aren't indexed into the object lists by default and I would have to add them directly into the mission.biedi but I don't know what names to use. Any help would be appreciated :)

Added 2 hours 6 minutes later:

Never mind I answered my own question.

I'm starting a long journey of modding [AS] Editor Update so that the items show up in it.
But if someone else has any ideas please share

Added 1 hour 21 minutes later:

Mmmm okay so I indexed the Lingor (Africa) plants and they are in the editor but since I made new class names they wont show up without my tweaked editor mod installed...

Option A - Find actual class names

Option B - Somehow implement the .pbo mod into a mission .pbo for multiplayer so that clients get the mini mod when they join

Help me.... XD

This post was edited by Helbirden (2014-08-23 05:37, ago)


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#2 Posted at 2014-08-23 13:33        
     
Answer to option A:
There are no class names for plants and stuff like that.

Answer to option B:
There is no way to implement a mod into an actual mission pbo, the only way is to have people download your modded mod before hand.

Some delicious stuff:
3D marker script
Some WIP delicious stuff:
Modular Customization Interface

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#3 Posted at 2014-08-24 00:33        
     
Damn...
Arma 2's mod distribution blows my mind in its stupidity sometimes, but thanks for answering that.