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Country: uk
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In-game name: TOMAHAWX 05

 
#1 Posted at 2014-08-30 03:52        
     
I think this is the right place. I'm making a sp/mp mission where you are dropped on the roof of a office building and you must clear it, for some reason when playing with AIs they run straight off the edge of the building regardless of formation or commands, when playing multiplayer this would not happen but I need a fix for when playing single player, I was thinking maybe make the unit stop straight away but I don't know how, any help would be appreciated.

"Here's a phone, call someone who cares" -Mr. Burns

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In-game name: austinXmedic

 
#2 Posted at 2014-08-30 06:25        
     
no way to fix it. AI are supremo stupid when it comes to going through buildings, or being on top of them. This is partially because when on a building, the AI are far too stupid to (prehaps) use building position points near them to find a way off the building.

Some of my work:
http://steamcommunity.com/sharedfiles/filedetails/?id=287343671 -- Unit Play/ Unit Capture Functions Guide
http://steamcommunity.com/sharedfiles/filedetails/?id=265454265 -- Zeus Guide
add me on steam: austin_medic

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Author Message


Posts: 2
Rank:


Level: Member

Country: uk
Location: England
Occupation:
Age:
In-game name: TOMAHAWX 05

 
#3 Posted at 2014-08-31 03:34        
     
@austin I think I may just have the mission as multiplayer only, I've tried many ways but to no avail.

"Here's a phone, call someone who cares" -Mr. Burns