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#1 Posted at 2014-09-04 19:24        
     
hi. i dont know exactly where this should go, but here it goes. i was thinking of a script or something that only loads the enemy within a range, so that i can fill up altis with enemies and it will be like a 1 month missions with saves. but if i do it normally, there is no "price ranged" pc that can host that many units. i heard that there could be something that keeps track of them (convoys and such) but only loads them once they are inside a certain range (3km for example). hope i explained my self correctly.


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#2 Posted at 2014-09-05 11:08        
     
I think Alive can do this with profiling units. if Alive isn't practical I've heard of scripts that remove all units but the group leader when you move away and adds them back after, a quick Google search could possibly find that, if you're unable to find it i could try and get a link. another approach you could go with is instead of placing units all around the map, you could try and get an old insurgency plus script that I've played with before on missions but never used in the editor, it spawns units around players at a certain distance so they regularly come under contact.


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#3 Posted at 2014-09-06 00:04        
     
# Lewis360ful : I think Alive can do this with profiling units. if Alive isn't practical I've heard of scripts that remove all units but the group leader when you move away and adds them back after, a quick Google search could possibly find that, if you're unable to find it i could try and get a link. another approach you could go with is instead of placing units all around the map, you could try and get an old insurgency plus script that I've played with before on missions but never used in the editor, it spawns units around players at a certain distance so they regularly come under contact.

i have looked around and didnt find it, sounds like a great way to do it, i just want to be able to populate the island with a finite number of enemies but altis full and each day u go a little bit further. but if the host has to mantain that many units , im looking for a way that doesnt take that may resources if they r far away +2500m for example


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#4 Posted at 2014-10-01 18:40        
     
http://www.armaholic.com/page.php?id=23929 should do it, sorry for a late reply, i've been busy and kind of lost it myself for a bit






Tags: Enemy, Spawn