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#1 Posted at 2014-10-01 21:11        
     
Hello Everyone,

I am a member of China Virtual Military Engineers.
We're currently working on a new Chinese PLA mod project for ArmA3, and we released our first Chinese weapon package on October 1st 2014. This weapon package is still under development. So you will see flaws in some of the models or textures. Also most of the weapon effects are not customized yet such as weapon sounds, animation, muzzle flash etc. We will fix/improve them in future releases.

So it's my first post on Armaholic, not sure how should I provide the package file. I don't see any attachment uploader so I put it on Microsoft Onedrive. Hope it works for you guys:
https://onedrive.live.com/?cid=741ab03cb303be9a&id=741AB03CB303BE9A%21730&ithint=file,7z&authkey=!AMKqgFakSt56H44
Not sure how long I could keep it on Onedrive, hope forum admin could provide a download of this file on armaholic server. Thank you.

It can be installed just like other ArmA addons. After you install the package you will find an ammo box named "VME PLA AmmoBox" in mission editor. Or you can use the weapon codes:

Weapons:
QBZ95-1 assault rifle : PLA_QBZ95
QBZ95-1 assault rifle+ grenade launcher : PLA_QBZ95_GL
QBZ95B-1 carbine : PLA_QBZ95B
QJB95-1 squad machine gun : PLA_QJB95
QCW05 sub-machine gun : PLA_QCW05
QCW05 suppressor : muzzle_snds_QCW05
QBZ03 assault rifle: PLA_QBZ03
CS/LR4 sniper rifle : PLA_LR4
QJY88 machine gun: PLA_QJY88
PF89A rocket launcher: launch_PF89


Ammo:
30round 5.8mm magazine : 30Rnd_58x42_case_mag
30round 5.8mm magazine(tracer) : 30Rnd_58x42_case_mag_Tracer
75round 5.8mm drum magazine : 75Rnd_58x42_case_mag
75round 5.8mm drum magazine(tracer) : 75Rnd_58x42_case_mag_Tracer
30round submachine gun magazine : 50Rnd_58x33_case_mag
10round 7.62 sniper magazine : 10Rnd_762x51_Mag
200round 5.8mm ammo box : 200Rnd_58x42_case_Box
200round 5.8mm ammo box(tracer) : 200Rnd_58x42_case_Box_Tracer
PF89A rocket : PF89A_F
DFS35mm grenade : 1Rnd_HE_GL1

Scope:
CS/LR4 sniper rifle scope: optic_LR4


Here are some preview images:


CS/LR4 sniper rifle


QBZ03 assault rifle


QBZ95-1 assault rifle


QBZ95-1 with grenade launcher


QBZ95B-1 carbine


QCW05 submachine gun


QJB95-1 squad machine gun


QJY88 general-purpose machine gun


PF89 rocket launcher

Hope you guys enjoy it :-)

VME cycle6

This post was edited by cycle6 (2014-10-02 07:13, ago)


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#2 Posted at 2014-10-01 23:04        
     
Hey cycle6, thanks for posting the VME mod progress here.

I am however a bit confused. Is the above release an update for the China - People's Liberation Army Infantry http://www.armaholic.com/page.php?id=19913 ?
If so, should I merge these new/updated files with the one from that linked page? Is there a changelog?

Or

Is this a new standalone release and from now on the weapons will get a seperate download (and so a seperate page here on Armaholic). If so which version is it?

Or

Is the archive linked in the first post the exact same as the version we are already hosting here ( http://www.armaholic.com/page.php?id=19913 )?

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#3 Posted at 2014-10-02 00:01        
     
Oh the link you provided: "China - People's Liberation Army Infantry" by "majoris", is actually not our project.

Our team will title our mod with the team name "VME" so if we make a PLA mod, we will name it "VME-Chinese PLA mod".
This link is our old project for ArmA2 http://www.armaholic.com/page.php?id=14099. And we had older project for ArmA and OFP too.

If I remembered correctly, majoris asked for permission to borrow weapon models from our old VME PLA mod in ArmA2. So we did provide him that, but we're not working on a same project.

Out team had decided to build everything completely new, so we will not re-use any of the old models or textures from our previous project in ArmA 2 or 1.


Sorry about the confusion.


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#4 Posted at 2014-10-02 07:26        
     
Ahhh I see now, thanks for that info :-)
I will frontpage your release asap and update here.

[update]
Here it is, news is up on the frontpage and you can find our mirror here:



This post was edited by Foxhound (2014-10-02 09:27, ago)

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#5 Posted at 2014-10-02 09:28        
     
Looks good! Keep it comin


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#6 Posted at 2016-03-30 02:47        
     
Hello Everyone,

Sorry for the late update. We've just finished the second release of our VME PLA mod.
The second release includes new PLA Character, Uniforms, Gears, and weapons with redefined cpp/script.
This time We've decided to avoid all the file sharing troubles and directly post it on steam workshop.
Here is the URL for steam workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=655153321

















Content

Weapons:

QBZ95-1 5.8x42mm Assault Rifle
QBZ95-1GL 5.8x42mm Assault Rifle with Grenade Launcher
QBZ95-1B 5.8x42mm Short Assault Rifle
QJB95-1 5.8x42mm Squad Light Machine Gun
QBZ03 5.8x42mm Assault Rifle
QJY88 5.8x42mm General-Purpose Machine Gun
QBU88 5.8x42mm Designated Marksman Rifle
CS/LR4 7.62x51mm Bolt Action Sniper Rifle
QCW05 5.8x21mm Suppressed Submachine Gun
QSZ92 5.8x21mm Pistol
QSW06 5.8x21mm Suppressed Pistol
PF89A 80mm Single-Shot Rocket Launcher (HEDP)
PF89A-AST 80mm Single-Shot Rocket Launcher (bunker-buster)
WPF89-2 80mm Single-Shot Rocket Launcher (Thermobaric)
PF89B 80mm Single-Shot Rocket Launcher (Anti ERA HEAT)
PF89 80mm Single-Shot Rocket Launcher (HEAT)


Uniforms and Gears:

Type 07 Uniform (General Purpose Camouflage)
Type 07 Uniform (Desert Camouflage)
Type 07 Cap (General Purpose Camouflage)
Type 07 Cap (Desert Camouflage)
Type 07 Back Pack (General Purpose Camouflage)
Type 03 Helmet (General Purpose Camouflage)
Type 03 Helmet (Desert Camouflage)
Type 06 Tactical Vest (General Purpose Camouflage)
Type 06 Tactical Vest (Desert Camouflage)
Type 15 Tactical Vest (General Purpose Camouflage)
Type 15 Tactical Vest (Desert Camouflage)


Ammo Box:

PLA Basic Weapon Box
PLA Pistol Weapon Box
PLA Launcher Weapon Box


Required Mod:

CBA_A3
MRT (Recommended)


Note:

Flash light and laser indicator support MRT function by using "Ctrl" + "L" to toggle. Requires MRT mod.
Eotech 557 supports MRT function by using "Ctrl" + "num pad /" to toggle. Requires MRT mod.
To use Chinese Translation mod, Delete "vme_pla_localization_foreign.pbo" and "vme_pla_localization_foreign.pbo.VME.bisign" under "@VME_PLA\Addons\" Directory

PLA Unites are under "Independent" side.

This post was edited by cycle6 (2016-04-03 06:56, 563 days ago)


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#7 Posted at 2016-04-02 10:25        
     
Thank you very much for posting the updated release here on our forums :-)
News is up on the frontpage and you can find our mirror here:



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#8 Posted at 2016-07-14 08:06        
     
With Arma 3 APEX release, they have introduced the chinese language. PM sent cycle6 :-D


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#9 Posted at 2016-07-15 06:11        
     
V1.02 updated :D
onedrive download link

Change note:
1.New YM11 daytime scope for 95-1 (Kong)
2.New submachine gun QCW85 (SRU)
3.New model, texture, shadow for QBZ 92/06 (SRU)
4.New script, replaced functions of MRT (Fan)
5.New open bolt animation for QCW-05 (KA)
6.Four new blue UN Type 03 helmet (Kong)
7.New wind goggles
8.New Type 03 helmet with headphones
9.New uniform for Capitans
10.New UN peacekeeping troops
11.New flag pole (KA)
12.Using new BIS official Chinese vocal for radio communication
13.Visible red/green laser designator for QBZ95-1
14.QJY88 daytime scope now can switch aim point
15.New mag changhing animation and muzzle flash for QJY88 (KA)
16.Ammo and scope adjustment (GPGPGPGP)
17.Bug fix for character config (Fan)
18.Bug fix for LR4 and PF89 scripts (Fan)
19.Fixed the "Iteminfo" error message happened after v1.62
20.Texture adjustment for backpack
21.Equipment adjustment for PLA squads.
22.Model adjustment for 5.8mm and 7.62mm suppressor
23.Texture adjustment for aim point scopes
24.Bug fix: missing texture for CS/LR4 at long range.
25.Removed thermal image for PF98


Notes:

1.MRT is not required anymore but still compatible.
2.Daytime scopes for QJY88 and 95-1 both have two aiming points that can be toggled.


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#10 Posted at 2016-07-15 09:40        
     
Thank you very much for the new version! :-)
News is up on the frontpage and you can find our mirror here:



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