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#1 Posted at 2014-12-05 17:12        
     




I've uploaded a mission that has the CV22 Converted into a MV22 by using the setObjectTexture command in the vehicles init line. You can use the following code in the init line of the vehicle but you will need the required textures. You can get them from the example mission by clicking the mediafire link below or by your own way. You will need to place the required textures into your mission folder.

this setObjectTexture [0, "mv22_01_co.paa"]; this setObjectTexture [1, "mv22_02_co.paa"];

Download Example Mission
http://www.mediafire.com/?p58k5644ked9dv3/
Wiki
https://community.bistudio.com/wiki/setObjectTexture
Requirements
USAF MOD : http://www.armaholic.com/page.php?id=25512

This post was edited by Foxhound (2014-12-05 20:44, 1052 days ago)


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#2 Posted at 2014-12-05 21:27        
     
Thanks for posting your template release here :-)



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#3 Posted at 2014-12-06 15:43        
     
Can you also make this into an addon reskin?


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#4 Posted at 2014-12-06 20:05        
     
Probably not since we are actually going to have a MV22 when we start the US Navy mod.


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#5 Posted at 2014-12-12 19:05        
     
US Navy mod? Now you have me intrigued...


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#6 Posted at 2014-12-13 00:14        
     
Is this US Navy mod already announced on Arma 2 OA section? Cause I think I see some screenshot of US Navy mod converted for A3. Am I right?


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#7 Posted at 2014-12-13 02:59        
     
Nah, its officially been announced on the BI USAF thread by fuller.






Tags: Cv22, Mv22, Template, Usaf