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#31 Posted at 2008-05-07 03:21        
     
thats pretty cool. :)


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#32 Posted at 2008-05-22 19:34        
     
Has anyone else noticed the glitch where sometimes when the player (or a someother unit) is dragging a wounded soldier it glitches and sends you out in to the middle of the ocean? It only happens once every time you play a mission but it can get angrivating especially if its just you and the wounded soldier left :p

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#33 Posted at 2008-05-25 00:29        
     
Anyone know which file controls the smoke effects. They seem to be a bit much for my comp.


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#34 Posted at 2008-05-25 05:26        
     
A fix for the crosshair bug would be nice. the one mentioned here don't work - how on earth's the average gamer s'posed to know the correct names for all the right crosshair types offhand anyway!?

BTW the crosshairs can be disabled from within the game options. But if you remove them from the config the game options can't bring them back...

Total lameness.


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#35 Posted at 2008-05-25 08:25        
     
Its nice, but all the smoke makes it seem a little lame so I just stopped using it.

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#36 Posted at 2008-05-27 00:02        
     
SLX is having a glorious comeback in ArmA, so it seems. It has some issues with other mods, but that's about it. Really adds to the atmosphere. Some bugs here, some bugs there, but in the end, it's still pure gold.


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#37 Posted at 2008-05-27 00:31        
     
Unpack the slx_modweapons_c and the weapons.pbo files and find the crosshair you want and go replace the clear_empty under cursorAim in config file for modweapons.

And I figured out why this mod craps up my comp, and please I really need help with this one, which file controls the bullet casings cause those lock up my game they are so bad. PLease help.


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#38 Posted at 2008-05-27 11:16        
     
To get the crosshair back (which is a feature, not a bug) read this:

Posted by: Kremator on May 06 2008,21:59
I found the 'missing' aiming dot !

First un-pbo slx_modweapons_c.pbo

Find the section

---------------------CODE SAMPLE-------------------
class Rifle : RifleCore {
// SLX ADD : Access.
//// access=1;

autoFire = true;
reloadAction = "ManActReloadMagazine";
//soundContinuous = 0;
optics = false;
scope = protected;
**// cursor = "RifleCursor";
**// cursorAim = "\ca\Weapons\Data\w_weapon_S";
// SLX MOD : No crosshairs.
&& cursor="\ca\Weapons\Data\clear_empty";
&& cursorAim = "\ca\Weapons\Data\clear_empty";
value = 4;
//displayName = $STR_DN_RIFLE;
nameSound = "rifle";
//reloadTime = 0.15;
//modelOptics = "-";
//sound[] = {""};
//drysound[] = {"\ca\Weapons\Data\Sound\M16_cock_v1", 0.000316228, 1};
// //reloadsound[] = {"", 1, 1};
---------------------CODE SAMPLE-------------------



REMOVE the **//
COMMENT IN the && with //

Now re-pbo the file eh voila ! SLX mod WITH aiming !

Enjoy.

[TAO] Kremator

EDIT If you want the MG to have the aim dot then look for MGunCore and do the same thing as above.

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#39 Posted at 2008-05-27 19:09        
     
Anyone know which .pbo controls the shell casings when you a fire your weapon?


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#40 Posted at 2008-06-01 02:05        
     
dose anyone know how to get the guys to drag wounded let alone the guys get wounded non of that happens in my game it almost makes me sad i cant film a guy under fire dragging a wounded soldier out
:(


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#41 Posted at 2008-06-22 11:58        
     
sorry no. But I have a similar problem. Ive Downloaded SLX Mod before and it worked fine, but I re-downloaded it a while back and its missing certain parts of the Mod, like the new movements and crouching with no gun and putting your gun down while crouching, and sadly those where the things I liked most about the SLX Mod.

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#42 Posted at 2008-06-26 14:25        
     
SlX mod its pretty good BUT i cant play it -_-, it laggs my computer so bad specially when theres about 6 squads in the field fighting, not sure why this happens and its really sad because i loved playing it, and heres the worst part some one is making a band of brothers mod USING THE SLX mod wich made angry and now its oficial i have to get a new rig so i can keep playing these mods -_-.


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#43 Posted at 2008-06-26 16:18        
     
SLX Added alot of good things to ArmA but it also adds alot of bad things.
The only things about SLX that I like are the movements(but the movements don't work for me) and the ability to revive and drag wounded.

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#44 Posted at 2008-06-26 18:53        
     
i love SLX in my opinion its one off the mods out but theres 1 problem - my pc takes about 10 mins to load a small mission with SLX. so i dont use it but its ausome and when i upgrade my pc i will use it always!


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#45 Posted at 2008-06-27 00:54        
     
Same :D, soon il be selling my Wii and il have enough to upgrade its memory ram and processor.