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#1 Posted at 2015-08-01 14:14        
     
COMMAND & CONTROL (C2)

Build 1486
Author: Mad_Cheese
Type: MOD / Addon
Requires: Arma 3, CBA_A3
Compatibility: SP/MP
Signed: Yes











DESCRIPTION:

COMMAND AND CONTROL (C2) is an addon that will optimize your control over AI-squadmembers. Complex tactical orders can be issued in a matter of seconds.

KEY FEATURES:


    *2 DIFFERENT MODES COMPLIMENT YOUR DEFAULT 3 MOVEMENT COMMANDS
    HUD MODE: Visible indicators, full flexibility , 6 formations, 12x QuickAccess
    PLANNING MODE: A comprehensive tablet interface lets you plan complex routes with MANY options

    * Additional ingame menu
    * Suppression Functionality
    * GetTactical Grenade System (Usage authorized by Zapat)
    * Predefined, customizable CBA keybinds
    * Fully MP compatible and signed






PLANNING-MODE


HUD-MODE



Perfect results with a minimum of effort






DOWNLOAD: MEDIAFIRE
SUBSCRIBE: STEAM









CONTROLS:
For a detailed explaination of the controls, please refer to the included Manual or the attached video tutorials.



DISCLAIMERS:

    NO GUARANTEE IT WORKS WITH EVERY MISSION, EAS SOME CHOOSE TO REMOVE ALL KEY-EVENTHANDLERS
    might not work a lot of units are added to team too fast
    Player given commands as 'STOP' or stance commands have priority over scripted commands





THANKS:

    BIS for my creating favorite game ever AND keeping it open source
    zapat, who's FANTASTIC creation GetTactical was the spark to make me pick up this project after abandoning it, since C2 focuses on FPS gameplay and MP
    zapat & Sttosin for helping to find a better name than ASM
    SaOk, SavedByGrace and Undeceived at OFPEC for being real mentors even when I understood less than I do now
    Larrow and Das Attorney for their supernice help on the forums
    da12thMonkey for helping out with the pesky modelling process
    M.O.R. who's enthusiastic testing gave me the drive to keep tweaking all these little things
    Someone speshall

Added 6 minutes later:

Hey, since the BIS-forums are not working for me, I realized I should have made this thread long ago :)

The above post refers to the massive 1.2 UPDATE that is out time now. For details on the new release please check the changelog and the new main video :)

This post was edited by mad_cheese (2016-11-19 04:47, 337 days ago)


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#2 Posted at 2015-08-02 12:11        
     
Thanks for posting the release here on our forums :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#3 Posted at 2015-08-04 05:47        
     
Will this work in conjunction with bCombat AI?


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#4 Posted at 2015-08-28 09:55        
     
the hud doesn't work and says :- error, missing ) , line 832 Mcc_C2_init_3d_sqf -> at the start of the game.
and error on line 454 Mcss_C2_events_sqf -> every time I use the mouse.
Try to fix it or tell me how to fix it. Also thinking to put Aia SA , please advice whether C2 is compatible.
I have cba v1.1.23.150604 RC7 Hotfix 2 and c2 v1.2
Thank you.


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#5 Posted at 2015-09-05 14:34        
     
I don't know about BcombatAI. All AI addons that I know have little effect on the AI inside of your squad. They usually don't tell units to move anywhere, that's your responsibility as the player - so I assume that the majority of AI mods will co-exist with C2 happily.

Craig, you are everywhere. I'd appreciate it if you would not spam every forum, especially since it looks (pure suspicion) like you don't own a legal copy of the game and said on BIS you're running 1.42.. come on dude, u know better than that. buy the game, patch it, tadaa no script error.

This post was edited by mad_cheese (2017-08-08 17:23, 74 days ago)


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#6 Posted at 2015-10-18 20:35        
     
Hi, not sure what I'm doing wrong as I've not used key binds with CBA before (modifiers?), but i've used CBA and other mods for years. C2 seems to have installed Ok and i can see the icon on A3 menu screen. it's also active in the 'Expansions' list. When I look in the 'Configure Addons', I can't see the C2 mod in the 'Addons' dropdown. should I? I have two other mods visible in there with KBs. Could you provide a bit more direction as you mod looks amazing.


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#7 Posted at 2015-10-28 15:02        
     
Hey, I just updated C2 to version 1.3

Full Changelog:

--- V1.3: ---

    Added: "Find Cover" feature available in radial menu
    Added: New 'Quick-Spread' formation option to send multiple units to different places with individual sectors much faster in planning mode
    Added: Auto Stance included in HUD mode
    Added: C2_ZEUS-Remote (Shift + LMB on a unit to remote control the group leader, including C2 functions)
    Added: Teamcolor Quick Selectors for HUD mode (F16-F19)
    Added: New Quick-Formation menu (default: Hold SHift + F) as an alternative to the default ~-7-x
    Added: Team Color unit selection available in radial menu
    Added: Simple Bluforce Tracker functionality added to tablet. Player-faction has moving markers, size is reflected, enemy groups can be targeted (rmb on marker)
    Added: Option to toggle controls in planning mode for more map visibility ("FN" hard-button on tablet frame)
    Added: Option to toggle force tracking in planning mode for more map visibility ("A0" hard-button on tablet frame)
    Added: Default A3 voice files are used to narrate what's happening
    Tweaked: Radial Menu has overhauled usability (hold down key, hover over areas, click on choice)
    Tweaked: Planning mode tablet does no longer close when orders are executed, this MASSIVELY facilitates complex usage and timing
    Tweaked: Looking Direction Marker and Lines are added at mouse-release rather than mouse-press
    Tweaked: Better orientation with Infantry Markers in tablet
    Tweaked: Num-Block toggle placed in middle of radial menu
    Tweaked: Radial Menu now starts with cursor at center screen
    Tweaked: Script Structure organized better and should be easier to navigate
    Fixed: View direction bug in planning mode (units were always looking at [0,0,0])
    Fixed: Disband to reserve / rejoin from reserve reserves function is fixed
    Fixed: Supression Function now works fine for most part
    Fixed: Tooltips in planning mode are now changing according to page
    Fixed: Useless frame removed from tablet interface
    Changed: Lock Indicator default keybind changed from T to L
    Changed: Supression Hotkey default changed from Y to T (in accordance with default A3 key-mapping)

@JCDenton, I have no idea what causes that problem.. the controls should show up under "Configure Addons". Try to update C2 and CBA and let me know if the issue persists.


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#8 Posted at 2015-10-28 16:05        
     
Thanks for posting the updated release here on our forums :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#9 Posted at 2015-11-03 05:08        
     
Hi there! Addon was updated to Version 1.3.1

Changelog:
    Switched dialogs to displays, player can now walk while using menues. Note: Formation key has to be initialized by using it once
    Added: HUD mode units can be selected via RMB on teamcolors in radial menu for much quicker access
    Added: All units can be selected/deselected in radial menu (purple)
    Fixed: After executing orders, undo button gets removed now to prevent errors
    Tweaked: GTI Grenade system from radial menu: click on grenade, drag pointer to target, let go of TAB key
    Changed: Radial Menu Keybind from U to TAB
    Changed: Tablet Keybind from DEL to SHIFT + TAB


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#10 Posted at 2015-11-03 08:39        
     
Thanks for the update mate :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#11 Posted at 2015-11-07 13:10        
     
Hi again!

New update to version 1.3.2 :)

Chnagelog:

- Controls: Controls to adjust the HUD-mode formation are now liberated of the CTRL key
- Fixed: Action menu is now disabled while using menus
- Fixed: Scroll wheel in HUD mode could go in wrong direction
- Fixed: All tablet controls toggle on and off correctly
- Fixed: Mapline bug when unit completes orders while new plans are made
- Changed: Keybind for Formation menu change from Shift+F to Ctrl+F to avoid sprinting issues
* Changes in HUD mode controls:
* Change Spacing: C2_Ctrl + MouseWheel
* Change Formation: C2_Shift + Mousewheel (or
* Change Stance: C2_ALT + MouseWheel
* Scroll speed is now depending on actual mouse scroll speed

This post was edited by mad_cheese (2015-11-07 13:39, 715 days ago)


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#12 Posted at 2015-11-07 14:00        
     
Thanks for the update mate :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#13 Posted at 2015-11-09 20:33        
     
Hey guys,
Awesome Mod but I'm having one issue. when I place a heli down at the air base on stratis and my player/squad I place let's say camp Rogain in the Editor, when I press Preview the heli somehow keep appearing right next to us in camp Rogain.
I can't use the Heli feature without grouping the Heli. How do I solve this problem?
how do I make the heli stay at the air base while being grouped to my player so I can use it with C2 when I need it?
please help thanks


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#14 Posted at 2015-11-10 22:09        
     
thank you!

A3 will spawn a group leader in the correct position but will spawn his subordinates in a wedge formation. To fix that, place an empty heli on the map (flying or not according to desire), name it heli, then have a pilot in your group and in his init put this:
this moveindriver heli; dostop this

Problem solved ;)


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#15 Posted at 2015-11-21 09:42        
     
Hi there fellow addicts,

I updated the addon to version 1.4 and am happy to say: I managed to realize a little dream of mine with the addon now being en par with it's role models.



Changelog 1.4:
  • Milestone: Hud mode indicators now snap to any surface. Buildings can use positions inside and outside (aim low for outside positions).
  • Added: Planning tablet now handles unlimited units via pages
  • Added: Units can be dragged on TeamColor buttons in planning tablet. Hold CTRL to drag multiple units.
  • Added: Running orders for HUD mode. Forward Peel: CTRL+SHIFT+RMB. Backward Peel: CTRL+ALT+RMB . Can be overridden.
  • Tweaked: HUD mode indicators were improved and now demonstrate unit orientation
  • Tweaked: Supression indicator snaps to any position of surface intersect, rendering mousewheel height obsolete
  • Tweaked: TeamColor buttons system was overhauled and now work in the same fashion as it does in the radial menu.
  • Tweaked: Tablet Tracker groups now receive correct group icons. Size is still reflected visually.
  • Tweaked: TeamColor buttons in planning tablet made bigger for better access
  • Fixed: 3D-Indicators are now removed if player gets killed
  • Fixed: Action menu disabled while positioning supression indicator
  • Fixed: F-Keys unit selection in Planning Tablet work again
  • Fixed: CTRL+SHIFT+F# to select units 11-20 in HUD mode works again
  • Fixed: Player no longer falsely takes command over a group he was joined into.
  • Manual updated

  • @Staff: Please feel free to re-host the video if interested.